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The idea is to gain control of their creatures with Wrangle, Kari Zev's Expertise, Limits of Solidarity, and Hijack and sacrifice them to your sacrifice engines of Fling, Hazoret's Favor, and Heart-Piercer Manticore. Combustible Gearhulk is a good finisher and some random removal along the way in Shock, Sweltering Suns and Magma Spray. Search through your deck for the pieces you need with Tormenting Voice and Geier Reach Sanitarium while discarding Fiery Temper to take damage to the face or destroy unwanted creatures.
A fun turn-five turn sequence is to Kari Zev's Expertise with a Hazoret's Favor on the field and free cast a Wrangle to take control of two of their creatures. Attack with both, giving one of them +2/+0, causing it to be sacrificed, then pay 2 more mana at the second Main to Fling the other creature at their face after dealing damage. Or, you can simply Kari Zev's Expertise directly into a Fling if you think they will remove their own creature.
The deck has a transformative sideboard in lieu of control match-ups. Bomat Courier, Bloodrage Brawler, and Filigree Familiar help you make drops on each turn until you can get Gearhulk out. Some more removal in the sideboard too to help with the large token decks.
As for enchantment or vehicle-heavy decks, there are not a lot of options in red to fight against them. These are some pretty bad match-ups. Looking for advice on how to deal with them.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Compare | Revision | Created | By | |||
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» | Revision 2 | February 5, 2018 | xiar | |||
Revision 1 | May 31, 2017 | xiar |