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Origional list by XxHazard001xX
This deck is build for its optimal build with budget being the last thing in mind. I`ll post a link to a more budget friendly version later.

So I`ve been wanting to dip my toes into a Cedh deck for a while and I have already built a Prossh deck which I love, so why not try Prossh on steroids?
This is a Food Chain deck at its core, but borrows a lot from Ad Nausea. The basic idea of the deck is to get down Ad Nauseam as early as possible and dig through the deck to you come out with the combo. There are a few different combos in the deck but they all focus around the Food Chain/Prossh Combo.

Food Chain + Prossh Combo + Purphoros, God of the Forge/Impact Tremors = Infinite Direct Damage
Food Chain + Prossh Combo + Walking Balista = Infinite Direct Damage
Food Chain + Prossh Combo + Goblin Bushwhacker/Reckless Bushwhacker = Infinite Combat Damage

For those that dont know how the combo works let me break it down. With Food chain on the field, cast Prossh for 6. Prossh plus 6 Tokens enter the field. Sacrifice Prossh getting 7 Mana of any colour. Sacrifice 2 Kolbald tokens to getting 1 of each other colour. This leaves you with 4 Tokens left over. Cast Prossh again for 8 mana, and hell bring 8 tokens with him this time, bringing the token count up to 12. Repeat this process for Infinite mana, creatures, of spells cast to combo off with your other pieces.

So how do we get to these Infinite win conditions?

*Note this set of turns is without any fast mana. If your luck enough to get any this can go off turn 3 pretty regularly.
Turn 1. Swamp -> Despise/Duress/Inquisition of Kozilek/Thoughtseize
Turn 2. Second Land Drop (Hopefully a red source to stop counter magic). Swamp -> Despise/Duress/Inquisition of Kozilek/Thoughtseize
Turn 3. Third Land Drop -> Dark Ritual -> Ad Nauseam = With luck you should be able to dig till you get Elvish Mystic/Simian Spirit Guide + some Fast Mana. Your also looking for the Combo pieces in any combination you can make. Preferably you go off on this turn or wait for Turn 4 and hold up counter magic Guttural Response/Red Elemental Blast/Pyroblast.
Turn 4. Forth Land Drop and go off.

The major problem with this deck is it is well known and your opponents know what pieces to get rid of. So built in is a small recursion package with Eternal Witness,
Nature's Claim, Nature's Spiral and Noxious Revival to get back key pieces. Along with the recursion package there is targeted counter magic against blue as they will be the most likely culprit for counters and small disruption pack to deal with your opponent's hand, enchantments, and artifacts.

Hope you enjoyed my build.

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Dieses Deck scheint in EDH / Commander legal zu sein!

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  Vergleichen Revision Erstellt Von
» Revision 10 Dezember 24, 2019 VanMagicNoob
Revision 9 Oktober 17, 2019 VanMagicNoob
Revision 8 Oktober 17, 2019 VanMagicNoob
Revision 7 Oktober 5, 2019 VanMagicNoob
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Revision 5 Oktober 20, 2018 VanMagicNoob
Revision 4 September 26, 2018 VanMagicNoob
Revision 3 September 26, 2018 VanMagicNoob
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Revision 1 September 26, 2018 VanMagicNoob
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