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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
This deck is based on the very original idea of trying to cheat an Eldrazi titan into play early. Because I'm sure that's never been done before.
The plan is to ramp up to four mana as quickly as possible, then play a Quicksilver Amulet/Thran Temporal Gateway/Elvish Piper on turn 2-3 to dump a massive Eldrazi on the battlefield.
Earlier versions of this deck had more ways to dig for combo pieces, but beyond Ancient Stirrings I've found it's actually more consistent if you just have a ton of redundancy to almost guarantee you draw them naturally. This also means you can often overload disruption by simply keeping the combo pieces coming.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Compare | Revision | Created | By | |||
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» | Revision 4 | March 31, 2021 | OutlandishKnight | |||
Revision 3 | March 28, 2019 | OutlandishKnight | ||||
Revision 2 | March 28, 2019 | OutlandishKnight | ||||
Revision 1 | March 22, 2018 | OutlandishKnight |