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Intro
Have you ever looked at a demon card in MTG and thought "this card sucks" well I thought the same thing but then I said "I bet there are better ones!" this turned out to be true. The reason this is called the "King of Demons" is because you will not be a servant to your 7/7 Lord of the $#!T (seriously Lord of The Void has far better value). You planeswalker! Shall command the greatest army of demons (and imps) ever so lets get started!
Playstyle
Okay so this can go two ways 1. burst or 2. rush
Burst- If you reach late game (which is somewhat easy in a 3+ match) hopefully you have: one set of lightning greaves out and one large demon (Griselband, LoTV) in hand. The plan is to just summon the demon in after the opponent has let their guard down and beat them down and hopefully gaining the upper-hand of the game (w/ extra creatue or full hand...or seven more life.)
Rush- get lightning greaves, one dark ritual, two swamps, and a big demon or get my favorite starting hand: lightning greaves, 1 swamp, 4 dark rituals, and a LoTV! (swamp>4 dark rit (9 mana)> greaves (7 mana)> LoTV (0 mana)> give boots (free)
Deck Adjustments
(sideboard and improvements)
Improvements
Replace goblin warpaint w/lightning greaves (I only have two boots because i'm poor or whatever)
-cons of replacing: Early game your imps will be somewhat weak and would be at risk of cheap removal also you would gain less life from say a war-painted Griselband
Sideboard
(Sideboarded cards -> Deck)
1 Archfiend -> 1 Indulgent Tormentor (Only if facing rush)
1 Zealous Con. -> Nothing go to 61 cards (if you know someone uses that ONE CREATURE)
2 smelt -> 2 hero's downfall (vs artifacts decks otherwise...)
2 smelt -> go to 62
1-2 Stinkweed Imp -> 1-2 Daggerdrome Imp (if you need to be more defensive in the sky)
1 Sire of Insanity -> 1 Reaper of Abyss (vs burn (they need to have good card draw for it to work though))
1 Magnivore -> 1 Desecration Demon (vs burn ( works well with Sire)))
1 Indulgent Tormentor -> 1 Archfiend (vs someone who relies on few strong creatures or life)
1-2 Hero's Downfall -> 1-2 Rolling Thunder (If they dont run many tokens)
1 Grave Titan -> 1 Overseer of The Damned (because I should have more tokens)
1 Font of Return -> nothing go to 61 (vs hard removal decks)
1-2 Fetid Imp -> 1-2 Daggerdrome Imp (because I'd rather pay less for my imps (more sky protection))
1 Diabolic Tutor -> go to 61 (because I can't seem to draw what I WANT.)
Combos/ Synergy
Diabolic tutor- you play that and grab Liliana as she costs the exact same
Greaves and Desecration Demon- can't be target of its own ability
Sire of Insanity x Magnivore- Sire discards hands (sorcery cards discarded) -> summon Magnivore -> profit (good against burn)
Whip of Erebos and Grave Titan- Grave Titan dies -> use whip -> Grave Titan enters (2 tokens) -> has haste so it has to attack (4 tokens + 6 damage (w/ deathtouch AND lifelink)
Ob Nix emblem and mainly ancient craving- I lost 3 life but hey that guy lost 6! okay end turn and 8 life lost!
Reaper from Abyss x Overseer of Damn- (have reaper out first) summon Overseer -> destroy non-token creature (get token)- end turn> morbid: destroy non-demon creature (get another token) so you get 2 murders and 2 2/2's (my favorite combo)
Dark Ritual.
End/ Final notes
Land Note: I do know there are 20 lands however there is enough ramp in the deck for it to work (unless you fought someone who spams counterspells and controlled artifacts.)
Multiplayer Note (3+ people): PLAY PASSIVE UNTIL YOU HAVE GOTTEN THE RIGHT AMMOUNT LANDS YOU NEED. If need be try to form an alliance or ally and destroy creatures people want dead with the thunder and downfall.
Now before I totally conclude I just want to say that this deck has been under construction for about 2-3 months and is close to being finished there are just a few tweaks I need to work out. The updates will come within the next month! (however its personal tweaks so I consider this finished)
THANK YOU FOR READING NOW GO LEAD YOUR ARMY OF OP DEMONS.
(unless you didn't like this then have a good day~)
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