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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
This deck is built around the cards, Axebane Guardian, and Freed from the Real. Together, with another wall they create infinite mana. To find your combo pieces you can transmute, Drift of Phantasms, or draw a bunch of cards with Wall of Mulch, and Train of Thought. There are plenty of other walls so that aspect of the combo is taken care of. The win condition in this deck, is Viridian Longbow. It combined with your other combo pieces can deal infinite damage to your opponents. To find it while you have infinite mana, you can replicate Train of Thought and draw your entire deck. Cancel, and other counterspells are included to disrupt your opponents and protect Axebane Guardian. Due to the amount of walls in this deck, you can survive for many turns until your combo is set up correctly. This deck can win as eary as turn four, but it doesn't do so as consistently as a $250 combo deck. This deck could be easily altered for pauper by replacing the Wall of Frost, and the Wall of Mulch. I am open to any suggestions on how to improve this deck.
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Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |