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I've been playing Gruul stompy since the start the release of Ravnica Allegiance with varied success. The version I have been playing focuses on Rhythm of the Wild. The card does win games on its own sometimes, however it feels clunky when playing against strategies that can go wide faster. This deck list is lower to the ground and intends on hitting very hard, very quickly.
The deck still appears to have a weakness to go wide strategies since they can chump block easily to survive. The key difference in this deck is the ability to grow a very large creature and gain life with Wildgrowth Walker. This helps to buy us extra turns and if the game becomes a top deck battle we are very likely to win.
This is simply another look for the deck. I still feel my original version may be better, but for the sake of picking up a few uncommon explore creatures it is worth testing out.
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