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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Dwarf & vehicle tribal.
Aside from a few key dwarves, the majority of the creatures' purposes is to buff/crew the vehicles. Whatever isn't a dwarve either gets us land or makes artifacts bigger/cheaper.
Not much attention is given to instants, sorceries, or enchantments; victory in this deck will overarchingly come from the gigantic-ass vehicles we will have our dwarves crewing and crashing into our opponents.
Ideally, we will have all or some of our dwarves/creatures out that make vehicles absolutely broken once crewed with, and for 5 mana you can swing a 10/8 vehicle with first strike, haste, menace, and prevent an opponent's creature from blocking all at once. Why don't more people make dwarf tribals?
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6-sided (d6) | |
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Sides: |
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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