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Grimgrin Commander version 2.0 (EDH / Commander)

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//LANDS//
Bloodstained Mire - Mana fixing, deck thinning.
Bojuka Bog - Staple.
Cabal Coffers - Massive mana generation with Urborg.
Cavern of Souls - Staple. Gets stronger the more creatures I run vs non-creature spells.
Choked Estuary - EBF untapped duel land.
Command Tower - EBF untapped duel land.
Darkwater Catacombs - EBF untapped, mana fixing
Deserted Temple - Untapping Cabal Coffers or Minamo (could remove if required).
Drowned Catacomb - EBF untapped duel land.
Flooded Strand - Mana fixing, deck thinning.
High Market - Lifegain sac outlet.
Island - I currently only run three.
Minamo, School at Water's Edge - Untapping Grimgrin
Morphic Pool - EBF untapped duel land
Nephalia Drownyard - With renewed focus on creatures, more ways to get them into the GY.
Petrified Field - For retrieving key lands like Urborg or Cabal Coffers if they are destroyed (could remove if required)
Phyrexian Tower - mana ramp + sac outlet
Polluted Delta - Mana fixing, deck thinning.
Reliquary Tower - Staple.
Sunken Hollow - EBF untapped duel land. Can be fetched off all 3 fetch lands and Lilliana of the Dark Realms +1 ability.
Sunken Ruins - EBF untapped duel land + mana fixing
Swamp - Currently running 5.
Tainted Isle - EBF untapped duel land.
Temple of the False God - Staple.
Thespian's Stage - Copying good lands e.g. Cabal coffers, Ancient Tomb etc.
Underground River - EBF untapped duel land.
Unholy Grotto - Zombie graveyard recursion.
Urborg, Tomb of Yawgmoth - Utility land.
Watery Grave - EBF untapped duel land. Can be fetched off all 3 fetch lands and Lilliana of the Dark Realms +1 ability.

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//SPELLS//
Aetherize - Board wipe
Buried Alive - Basically a tutor for creatures required for the graveyard e.g. Gravecrawler, Wonder, Filth etc...
Counterspell - Counter
Cyclonic Rift - Primarily in for overload board wipe but can be target removal.
Darksteel Ingot - Mana ramp staple
Decree of Pain - Board wipe + cycling.
Dictate of Erebos - In at the moment, but could be removed.
Elixir of Immortality - Recycle graveyard + life gain.
Entomb - Tutor for graveyard.
Expedition Map - Getting Cabal Coffers, Urborg, Academy Ruins.
Ghoulcaller's Chant - Cheapest and most efficient zombie recursion spell. (this was removed, but might add back in)
Hero's Downfall - spot removal
Increasing Ambition - Tutor, probably could be replaced.
Lightning Greaves - Creature protection.
Liliana of the Dark Realms - Used for mana generation. Ultimate is boss.
Necromancer's Stockpile - card draw + tokens
Oversold Cemetery - Repeatable recursion.
Phyrexian Altar - Combo piece + mana generation.
Phyrexian Reclamation - Repeatable graveyard recursion.
Rooftop Storm - Combo piece + free zombies.
Skullclamp - Card draw
Sol Ring - Staple mana rock.
Sword of Light and Shadow - Repeatable graveyard recursion
Talisman of Dominance - Replaced Gilded Lotus. May replace with Dimir Stone. Concerned about amount of life loss and lack of life gain.
Victimize - Graveyard recursion.
Whip of Erebos - Graveyard recursion + lifelink.
Zombie Apocalypse - Mass zombie recursion.

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//CREATURES//
Burnished Hart - Mana ramping. Potentially could be removed if mana works out fine, but probably best to keep in. Chump blocking, can be recycled with Academy Ruins.
Cemetery Reaper - +1/+1 Lord + token generation + creature removal from opponents graveyard. Removed Withered Wretch due to overlap with this card.
Corpse Connoisseur - Fetch to graveyard Gravecrawler, Filth, Wonder etc. + Unearth.
Corpse Harvester - Zombie tutor + mana ramp. I really like this card but I haven't gotten to use it very much.
Crypt Ghast - Only in for extra mana, Extort is rarely used. Gets targeted a fair bit, could potentially remove if mana turns out ok.
Cryptbreaker - creature replacing enchantment, zombie infestation
Diregraf Captain - +1/+1 Lord + combo piece.
Fatestitcher - Purely here for untapping Grimgrin, but can also be used on Cabal Coffers etc.
Filth - Make zombies unblockable with Urborg.
Fleshbag Marauder - removal on a creature
Ghoulraiser - The randomness can be bad, but it's cheap and you can manipulate the graveyard to a certain extent.
Grave Defiler - This card works well with Rooftop Storm. However I felt its power was weak previously because I ran less zombies and more other spells. Hoping to see this improve with more zombies.
Graveborn Muse - Phyrexian Arena on roids, on a creature. Can be strong, but need to watch life loss. Can sacrifice if required, so easier to manage than Phyrexian Arena.
Gravecrawler - Combo piece and a good, repeatable Skullclamp target.
Gravedigger - An olide, but a goodie.
Gray Merchant of Asphodel - Much needed lifegain.
Gutless Ghoul - life gain, can sac itself.
Grimgrin Corpse Born - commander.
Infernal Caretaker - Zombie Apocalypse on a creature.
Jhessian Zombies - mana fixing + creature into GY
Liliana, Heretical Healer - Mostly for the emblem, infinite creature recursion.
Lord of the Undead - Repeatable GY recursion. Also a lord.
Phyrexian Delver - Graveyard recursion, need to watch life loss.
Relentless Dead - GY recursion
Possessed Skaab - More graveyard recursion. A bit expensive with onetime usage. But can get non-creature spells.
Sheoldred, Whispering One - Graveyard recursion + board clearing. Non-zombie but worth it.
Shepherd of Rot - Like Vengeful Dead.
Sidisi, Undead Vizier - Zombie + tutor. Can exploit itself and potentially repeatable.
Solemn Simulacrum - Commander mana ramp staple. Can kill with Grimgrin or sac using one of the decks many outlets.
Stronghold Assassin - removal on a creature
Thassa, God of the Sea - Make Grimgrin unblockable [unblockable] + Scry + indestructible. Originally viewed as a substitute for Sensei's Divining Top, but rethinking that it can stand on its own merit.
Twisted Abomination - Cycling, but will be replaced.
Undead Gladiator - Cycling
Vengeful Dead - Part of combo.
Wonder - For flying. Good target for Buried Alive, Entomb.
Zombie Master - Regenerate + unblockable.

This deck appears to be legal in EDH / Commander.

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