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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Play enchantments with enter-the-battlefield effects. Return them to your hand. Play them again.
Sarcomancy + Riptide Chimera turns drawbacks into advantages, giving you creatures that are actually better than a 2/2 for 1 and a 3/4 flier for 3.
Reality Acid + Aether Tradewinds lets you destroy one land and bounce another, setting your opponent back pretty brutally.
Demonic Pact + Vedalken Mastermind lets you cycle through the good options endlessly, without ever losing the game.
And so on. The synergies are too numerous to describe here, but they all work on the basic plan of play enchantment, bounce enchantment.
The deck's still very untuned, but I'm reasonably happy with the way it works.
Feedback would be appreciated.
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Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Compare | Revision | Created | By | |||
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» | Revision 2 | April 10, 2017 | Philippe Saner | |||
Revision 1 | April 2, 2017 | Philippe Saner |