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Cheap, different control deck centered around walls and defender synergies and vent sentinel as a 1-2 turn finisher. Works well against creature decks, struggles somewhat against flying but depends on the draws. Haven't played a dedicated control match-up but just keep defenders on the field and bomb with vent sentinel.
Combos: Wall of Glare + Glyph of Destruction, enemy attacking creature board wipe
Synergies and early game: Oona's Gatewarden and Dragon's Eye Sentry + Stalwart Shield-Bearers is a strong start and can easily lead into a totally defended board state while threatening to pick off or solidly trade with enemy minions.
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