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The point of this deck is to ramp and self-mill enough until it gets to the point where I'll be able to get Delirium, maybe cast Emrakul turn 4-5, get Ishkanah out as a blocker, and Deep Fiend out to negate blockers or land. Of course also using Self-Mill to get KozReturn into the graveyard to combo with my eldrazi.
the biggest weakess this deck has is with aggro and burn. I replaced Nissa's Pilgrimage with Call the Scion to deal with early aggro and help ramp mana. Not sure if that's the right call, but NP is going out of play soon and no idea what ramp we'll get in Kaledash
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Compare | Revision | Created | By | |||
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» | Revision 2 | September 17, 2016 | deathbymanga | |||
Revision 1 | August 20, 2016 | deathbymanga |