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Mardu Midrange (Standard)

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A Burn deck at its core

-Red runs the clock and controls the board if necessary through burn:
Incendiary flow's exile ability comes in very handy against delirium/emerge/Oujutai's Command strategies.
Collected Defiance often provides 2 for 1's against creature based strategies especially Bant. Additionally, its hand cycle ability had nice synergy with duress/transgress vs. Emrakul/ Emerge decks

Red also provides CA and the finishing power through Chandra Planeswalker and GDD + Bedlam Reveler which are also usually game changing targets for Nahiri's ultimate.

-White: Speaking of Nahiri, she is the reason to go 3 colors. Adds a level of versatility the deck previously lacked. She owns enchant strategies, including izzet machine gun, and can take care of any troublesome creature not named Advocate/Avacyn. The filtering allows you to search for the right spell, sets up the grave for GDD/ Reveler and adds a crazy amount of loyalty for the opp to deal with. Discarding fiery temper is icing on the cake.

-Black is used mainly to have more game against emrakul decks (transgress and duress out of sideboard). It also helps against aggro/bant (languish) and additionally provides CA (read the bones) and Shambling Vents in grindy MU's.
probably should go to 4 considering how often the board is empty.

Etiquetas

Banquillo

¡Este mazo no parece ser legal para Standard (Temporada from Sep 2021)!

Problemas: No legal en este formato: Incendiary Flow, Goblin Dark-Dwellers, Nahiri, the Harbinger, Chandra, Flamecaller, Collective Defiance, Fiery Impulse, Fiery Temper, Transgress the Mind, Read the Bones, Smoldering Marsh, Bedlam Reveler, Shambling Vent, Languish, Hallowed Moonlight, Exquisite Firecraft, Languish, Ultimate Price, Goldnight Castigator

Turno: Your life: Opponent's life: Poison counters:
Mano (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

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