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Scion of the Ur-Dragon - Dragons, Ramps, Graveyards Oh My (EDH / Commander)

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This is a Dragon Matters themed deck. I've taken out the Skittles Combo (seemed too easy and honestly unfun after the first time).
It will look really top heavy, but the lower end of the deck is almost exclusively devoted to ramp and recursion (for your creatures or your ramps) to get you to the top end. That way you can search a dragon with your Commander when needed (or wait to get double-strike with some firebreathing to kill with Commander Damage), then put the creatures back on the field with a timely spell.

This is definitely not going to give you and easy win like Kaalia of the Vast. But I think it offers enough interaction and tonnes of pressure to make it fun (instead of just combo with 4 mana and win, which I don't tend to play).

Cool thing with Braid of Fire is that you don't have to use the mana on instants before you draw and go to main phase, you can use it on whatever Firebreathing your creatures have (that can then attack for far more damage).

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This deck does not appear to be legal in EDH / Commander.

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Turno: Your life: Opponent's life: Poison counters:
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