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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
This deck resolves around super janky locust god + favourable and commit to memory combo which goes like:
2-3 turn favourable winds -> 4-5 turn commit -> 6th turn locust god -> 7th turn memory
combo leaves us with exactly 21 damage in the air for lethal the turn we cast it
The rest of the deck helps us survive and set up our combo. Over 20 cards in the deck allow us to draw cards which also makes our locust god better in case we don't find exact combo pieces and need to look for more controlly late game win.
Sideboard plan is simple, removal and virtuosos against aggressive decks, puncturings blows as answer to scarab god and hazoret, few negates to protect our combo against control and disrupt token decks and finally abrades for god pharaons gift and gearhulks.
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Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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