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Use dudes to apply pressure, recur them as needed, draw through deck and use madness to gain advantages in life/board presence.
This deck is surprisingly good, I encourage you to goldfish a few hands.
Many games won via Key, makes dudes unblockable (Hazoret most notably) and allows an engine.
SB choices: Most are obvious, lots of hate vs marvel as that is the only truly bad match up.
Insult // Injury allows for x2 damage and no prevention. I feel this is necessary given the prevalence of fog effects in the format.
And the Glorious End... It is a counterspell, it is a time walk, it is an I win card, and absolutely, NO ONE sees it coming. Haz + Key + End = 10 unblockable damage, or an extra untap to burn/drain them. This card is dumb, and it's dumbness is exponential, as you can play a second to stop the "you lose" effect on the first.
This deck does has 50%+ winrate against all top tier decks currently in the field.
This deck just wins sometimes.
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