For most Magic software, including Magic Workstation and Cockatrice:
For MTG Arena:
For Magic Online (MTGO):
For others:
To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
This version of Tower is more aggressive the the original with Bristling Hydra in place of the Shielded Aether Thief and Rogue Refiners. PLaying arounf with 1 copy of Padeem, Consul of Innovation to help keep the Towers and Gearhulks on the battle field, as well as a source of card draw. I will probably replace 2 anticipates in the maindeck with 2 horribly awry. Also looking at getting a couple copies of Kozilek's return which replace the radiant flames in the main board as well. Also looking to get a few copies of tireless tracker to put in the sideboard. This will allow me to create/crack clues for card draw.
The plan as it is with the Hydras main board is to have creatures in Game 1 that make Fatal Push almost useless. I will side them out for Longtusk Cubs, Dragonmaster Outcasts, and Thing in the Ice in game 2 as my opponent will more than likely side out the Fatal Pushes, then I will just need to Negate or Dispel the Unlicensed Disintegrations to keep them out on the battlefield. THen I can funnel all extra Energy counters, after tapping the towers, into the Longtusk Cubs.
2-sided (coin flip) | |
---|---|
6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Additional Probabilities |