deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Session aktualisieren button and then try again.

Adventure Time with General Tazri! (EDH / Commander)

Für die meisten Magic-Programme, inklusive Magic Workstation und Cockatrice:

Für MTG Arena:

Für Magic Online (MTGO):

Für andere:

Um dein Deck auf einem offiziellen ("DCI-sanktioniertem") Turnier zu spielen, musst du ein Deck-Registrierungsformular ausfüllen. Hier kannst du solch ein Formular herunterladen, vorausgefüllt mit den Karten aus diesem Deck!

(-> Deine Einstellungen)

Beachte bitte: Dies ist kein offizieller Dienst der DCI. Stelle daher bitte immer noch mal sicher, dass der Zettel wirklich alle Karten aus deinem Deck enthält und alle Vorraussetzungen erfüllt. Wenn dir ein Fehler auffällt, sag uns bitte bescheid. DCI is a trademark of of Wizards of the Coast LLC.

Bitte wähle die Spalten, die du sehen möchtest

Introduction:

Come and grab your allies, we'll go to very distant lands! You'll work your way around every problem you encounter around your perilous quests with the exceptional flexibility of your team of expert adventurers! Even on the hardest of times, you can always rely on your buddies to get you out of any situation.

https://youtu.be/kMDaAcfCYow

The deck:

This is an Ally tribal deck where you want to use and abuse any ally's enter the battlefield trigger, making it some sort of semi-combo/midrange deck. If you haven't noticed the deck is sorta adventure-time themed aswell. The best of your allies are the ones that make our triggers go "will happen, happening, happened" whenever one of our adventurous buddies comes into play. If your combos fail, you still have a massive army to swarm against the dude that dared to stop you. The combos involve copying multiple times one of your wincon buddies, like Hagra Diabolist or Halimar Excavator . By doing so you'll most likely mill someone to death or kill with a bunch of life-loss triggers, as they stack together. You also have access to the infite wolf-making combo that is Turntimber Ranger + Arcane Adaptation . That will teach those dummies guys what is like to mess up with allies!

Why is General Tazri the commander?

She is the only ally creature to allow an uber-colored deck, and there are great allies in each and every single color that we shouldn't disregard. She also has an enter-the-battlefield trigger we can abuse and tutor for the finest adventurers of Zendikar, while having a pumping effect that is no joke, considering how many colours our homies have.

The deck's weaknesses:

Being a 5 color deck on a budget, the mana base is difficult to make, and this one in particular was downgraded to keep up with the rest of the playgroup in particular (nobody likes a gun in a pillow fight!), so our lands will enter the battlefield tapped. Extremely aggresive decks might be a problem due to that, but thanks to our abundant mana fixing, we won't likely be mana screwed that much. Remember that your commander is an amazing sink aswell!

The deck's strenghts:

The deck can literally win out of nowhere. Ally triggers can be pretty ridiculous when copied and stacked, and we have some useful tools like Mirror March and Flameshadow Conjuring to help with that. The deck is also very flexible due to Tazri's ability to tutor up the required ally for the current state of the battlefield. If the combo fails, they can behave like a watered down sliver tribal deck, and still pull out a win!

Possible upgrades:

Getting some dank adventure time art on the allies to fit the theme is the primary upgrade goal. Otherwise, just a better mana base, but alas, that cannot happen in my playgroup.

Dieses Deck scheint in EDH / Commander legal zu sein!

Turn: Dein Leben: Gegners Leben: Poison-Zähler:
Hand (0)
Bibliothek (0)
Friedhof (0)
Exil (0)
Board (0)

Name

Typ

Notizen

Angriff

Verteidigung

card

Typ

Notizen

Angriff

Verteidigung

 

Zähler

Verschiebe diese Karte nach:

Aktionen

2-seitig (Münzwurf)
6-seitig (d6)
20-seitig (d20)
Seiten:

Auto-Ziehen

Auto-Enttappen

Doppelklicken, um Kartendetails zu öffnen

Gewählte verschieben nach:

Kombinierte Wahrscheinlichkeit

Mindestanzahl:
Karte:

Eigene berechnung

Wenn ich eine Karte mal in meinem ?-Karten-Deck spiele, wie wahrscheinlich ist es dann, dass ich sie mal ziehe?
  Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

Weitere Wahrscheinlichkeiten

In Forum oder Webseite einbinden

Für Foren und Blogs benutze bitte eine der BB-Code-Optionen. Für Webseiten und Foren, die HTML unterstützen, kannst du die HTML-Optionen benutzen!

Link zu diesem Deck

Here are some suggestions for cards you could add to your deck, based on decks that other players have built with this Commander.

Please add some cards to the deck to see card suggestions.

Unfortunately, we could not detect a Commander in this deck. Please choose it here to view card suggestions. To make sure this deck is analyzed properly in the future, please flag your Commander in the deckbuilder or put it in a separate section called "Commander".
Punkte Kartenname Typ Mana Seltenheit Salt
Powered by edhrec.com!
Es gibt noch keine Kommentare zu diesem Deck.
Englische Kartennamen werden automatisch verlinkt.
Zusätzlich kannst du hier BBCode (wie [b][/b], [url=...][/url] usw.) benutzen!

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Session aktualisieren button and then try again.
If the problem persists, please contact us.