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The main idea behind the deck was the interaction between Bontu the Glorified and Hidden Stockpile. I then wanted to create something that eventually burns down the enemy with tapped creatures.
I guess the main plan in a game is to not value creatures that high and attack when possible.
Glint-sleeve siphoner and Gonti's Machination generate energy, card draw and more possible burn.
The cartouche and the trial are just fun cards that pump my token, give the poisoner first strike and get rid of some creatures of my enemy.
its not the best deck I guess but it looks fun without being completly unfun for the enemy.
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