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12 spells containing 2~3 cost target agnostic removal
I always try to wait for my opp to have a creature to use Gatekeeper with his kicker for +1 net man, for just a B.
Chittering Rats gives the opponent negative card draw. Void Maw + CoSS combo allows this to happen every other turn.
Void Maw: Lategame man to suck up deaths for extra power
Cadavar Imp to get back bigger guys i might've let die. Combos with Void Maw + CoSS to gain it's effect every other turn.
Havester of Souls for card draw
Champion of Stray Souls combos off of Void Maw, where Void Maw gets a continual stream of +2/+2's every turn for 3BB
Pestilence Demon hits for 12 for BBBBB
Dark Ritual to play my 3 cost men turn 1 or my 6 cost men turn 4.
Geth's Verdict is a usually better Murder. (costs 1 less too)
Murder is still there because more kills spells :)
Tendrils of Corruption and Liturgy of Blood to gain life back from early game and to clear the way for Void Maw/Harvester/Champ reach the field.
I'm not too experienced with nonbasic land usage. I picked what looks like good ones.
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Nombre | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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Probabilidades adicionales |