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Get commander out ASAP to start proliferating counters.
a. Get a +1/+1 counter on Commander(Commander damage a is win con)
Get Doubling Season out-keep it out-play Planeswalkers=opponents "scoop".
a. If you can't, put as many threats on the board.
-make them chose their targets carefully.
b. Play slow and use Commander/support cards to stall (Spike Weaver).
-Once enough mana, play multiple threats...unleash!(As Foretold)
-Proliferate counters to RAMP your mana(Dreadship Reef/Astral Cornucopia)
Protect Planeswalkers with Commander and other Planeswalkers/cards.
a. Force them "between a rock and a hard place"
b. Get emblems out ASAP--most opponents will "scoop" when you have 2+
Don't get mana SCREWED (don't screw yourself--start with the right colors)
-3 lands with a mana rock is ideal(make sure Commander is out NLT turn 4)
a. Get counters on those storage lands whenever you can!
Play "politics" if needed when having a slow start (turn 1-4 just lands)
-You have 4/4 flying/lifelink/deathtouch/vigilance Commander=getting even!
Make sure to have FUN! (emblems are only fun for the person playing them)
------Let me know if you think I missed any SWEET combos/plays/angles/cards----
Cards on the chopping block: Planar Bridge (doesn't work with Profilerate...but gets what i need on the board) Wargate (^^^^^^SAME^^^^^^)
vivid lands (once i get the filter lands/Fetch lands)
Signets (once i get filter lands/maybe put other ramp--ex: rampant growth)
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