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Oloro, the Perpetual Fuel Pump (half-deck for Jumpstart challenge) (EDH / Commander)

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This deck aims to just draw, draw and draw. When mashed together with another deck you get lots of fuel for their strategy. There are also many, many tutors to find all the pieces. If you land on a tutor you can't use to advance your main strategy then you can always trade it for a draw engine from this list. Draw acts as a kind of pseudo-ramp and even though we don't carry any removal we trust that the abundance of tutors and draw engines will find us a removal piece from another list. Oloro's role is twofold: it counteracts the many "lose life" clauses that are tacked onto (black) draw spells and if we somehow truly run out of cards we can use Oloro as a blocker and draw engine by himself. The land base is pretty lean and straightforward: fetches and duals. Finally there's Thassa's Oracle that can win by itself provided that you draw cards hard enough. No infinite combos this time.

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This deck does not appear to be legal in EDH / Commander.

Problems: A commander deck should contain exactly 100 cards, including the commander.

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» Revision 3 July 4, 2020 Aetherium Slinky
Revision 2 July 4, 2020 Aetherium Slinky
Revision 1 July 4, 2020 Aetherium Slinky
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