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Judge Tower (Casual)

Para la mayoría de software de Magic, incluído Magic Workstation y Cockatrice:

For MTG Arena:

Para Magic Online (MTGO):

Para otros:

Para jugar tu mazo en un torneo ("Oficial DCI") necesitas tener una hoja de registro de mazo. ¡Desde aquí puedes descargar esa hoja rellenada con las cartas de este mazo!

(-> Tus preferencias)

Por favor, entiende que este no es un servicio oficial del DCI. Asegúrate de que la lista contiene todas las cartas de tu mazo y de que cumple todos los requisitos de los torneos oficiales DCI. Si adviertes algo erróneo, por favor, ¡comunícanoslo! DCI is a trademark of of Wizards of the Coast LLC.

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Also known as A.S.A.P., this format was created as a training technique for Judges who need to keep track lots of things at once.
RULES
All players share a card deck and a graveyard. You own every card you draw for purposes of things like Homeward Path.
Begin the game with 0 cards in hand.
You must play every card in your hand as soon as legally possible. All optional modes are mandatory, to the extent that you can fulfill them (ex. casting Mnemonic Wall with an empty graveyard is legal, but if there’s any spells in the yard you must target one with Mnemonic Wall’s ETB trigger).
You must activate every activated ability of permanents you control once per turn per legal target as soon as legally possible. Always activate abilities from the bottom of the card up (for instance, if you satisfy Mosswort Bridge’s hideaway requirement you must activate it on upkeep, not the mana ability).
If a spell or ability has X in its mana cost, X is always 5.
You must attack with all legal attackers and block with all legal blockers whenever the option is presented to you.
All players have infinite life.
All players have infinite mana.
You lose this round if you commit a game rules violation.
Play the game until there’s a winner, that winner gets a point, then exile all permanents, all cards in the graveyard, and all cards in hands and start the next round. When the deck is empty, the player with the most points wins!

Etiquetas

Turno: Your life: Opponent's life: Poison counters:
Mano (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

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Toughness

card

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Power

Toughness

 

Counters

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Actions

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Probabilidad combinada

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Calculo personalizado

¿Si juego una carta veces en mi mazo de ? cartas, cuan probable es robarla veces?
  Nombre Mano Turno 1 Turno 2 Turno 3 Turno 4 Turno 5 Turno 6 Turno 7 Turno 8 Turno 9 Turno 10

Probabilidades adicionales

Integrar en foros o sitios web

Para foros y blogs, por favor selecciona una de las opciones de BB-Code. Para paginas web y foros que soportan HTML (por ejemplo los foros de Wizards Community) puedes usar las opciones HTML!

Enlazar a este mazo

Estas son todas las revisiones de este mazo. Pulsa en una revisión para ver como era el mazo antes.
  Comparar Revisión Creado Por
» Revisión 6 Noviembre 4, 2017 Zoidi
Revisión 5 Noviembre 4, 2017 Zoidi
Revisión 4 Noviembre 3, 2017 Zoidi
Revisión 3 Noviembre 3, 2017 Zoidi
Revisión 2 Noviembre 3, 2017 Zoidi
Revisión 1 Noviembre 1, 2017 Zoidi
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