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The overall strategy with this deck is to undermine my opponents strategies, policing and controlling aspects of the game to a point whereby I have all the power to dictate courses of action and passages of play. Sen Triplets serves this purpose so well, not only as an enabler for Esper, a color triad well known for some of the most potent cards in Magic's history, but with the other elements of this deck, they can be a formidable force themselves.
Since the change of rules for commander which impacted on how the mulligan rule works for the format, I have been told by a few people that I am running too few land cards in my deck, however with the support of the non-p9 Moxen (and also Chromatic Lantern) I believe I have access to more than adequate fixing and mana production.
As far as packages and interactions are concerned, the Stoneforge Mystic equipment package I have is definitely enough to get me through in quite a lot of circumstances. I am a fan of old-school color-hosing in Magic, so the Mirrodin/New Phyrexian swords provide a great deal in that regard. Skullclamp isn't quite what it use to be in my deck since I removed Bitterblossom and Elspeth, Sun's Champion, and may be a weak link in the package.
The removal I have isn't as thorough as I believe it could be, but with access to cards like Snapcaster Mage & Yawgmoth's Will, what I do have does tend to always have a second lease on life. Not to mention with the -2 ability of Narset Transcendent putting in a lot of work as well.
The artifact package(s) in the deck have quite a lot of versatility and cards that I have which can ensure those pieces reach and stay on the battlefield are almost beyond reproach.
I'd like to think that I have the best planeswalkers which the Esper color combination has. but I would always welcome further advice.
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