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XLN - Merfolk - v1.1 (Standard)

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The starting 60 strategy is pretty much straight forward. Get Low-Drops into play early on and let them pump up mutually to a point where you can bring the Herald in. Kopala can cover some Sorcery/Instant/ and Ability attacks against you. The Artefacts are nice to have, but not essential. As of pre-RIX i would keep Vanquisher's Banner as a late-game bonus. The Pillars can be exchanged with either Cancel, One with the Wind or The River Herald's Boon. Personally i don't use Nissa anymore, neither Tishana in combination with Overflowing Insight, since they do not properly fit into an aggro deck. Basically it's collecting +1/+1 counter and wait for the Herald to gain unblockable. The Blossoming Defense is against direct attacks on a specific merfolk (most likely the Herald). This is a good deck with a tight budget in mind, of course you can pimp the deck with several cards like Metalic Mimic or Botanic Sanctum and more depending on your budget. I will do an extensive overhaul after RIX released. I appreciate constructive criticism on the build (please keep in mind i just started Magic with XLN) :-)

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This deck does not appear to be legal in Standard (Season from Sep 2021).

Problems: Not legal in this format: Herald of Secret Streams, Kopala, Warden of Waves, Kumena's Speaker, Merfolk Branchwalker, Rishkar, Peema Renegade, River Sneak, Shapers of Nature, Tempest Caller, Vineshaper Mystic, Blossoming Defense, Shapers' Sanctuary, Unclaimed Territory, Woodland Stream, Pillar of Origins, Vanquisher's Banner, Cancel, Nissa, Steward of Elements, One With the Wind, Overflowing Insight, River Heralds' Boon, Tishana, Voice of Thunder.

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» Revision 3 January 15, 2018 lacross
Revision 2 December 15, 2017 lacross
Revision 1 December 15, 2017 lacross
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