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Hello All :)
I beleive my deck has all its got to generate tokens by the masses !
I focussed my attention to token generation via creatures, some spells and enchantments.
The big generators, in creatures, are Spawnwrithe, Brimaz, King of Oreskos, Master of the wild Hunt, Mycoloth and Crested Sunmare.
As token generators for spells, I included, Sword of Body and Mind (for the 2/2 Green Wolf), Awakening zone is an added bonus, as it's an enchantment and it generate a spawn to sacrifice for mana. Increasing Devotion is a must have in these type of decks, since it produces 5 tokens and has a Flashback for double the amount of tokens (ok, flashback cost IS expensive...).
Of course, the more you can have a big creature (either Wayfaring Temple with Ho! , so many tokens, an 8/8 Elemental thanks to Grove of the Guardian, or a big fat Minion with the Phyrexian Processor) the more Fungal Sprouting and Nomads' Assembly will payout !
To double them all I have Rhys the Redeemed, Anointed Procession, Parallel Lives and Second Harvest.
As populate cards, I play the best ones (cheap CC and good ability), Trostani, Selesnya's Voice (1GW to populate), Growing Ranks (my upkeep to populate), Wayfaring Temple (damage an opponent to populate), Rootborn Defenses (Instant indestructible and populate). I think all the other populate cards are : either too expensive (CC wise) or simply inefficient.
Since I focus a lot on Enchantments, to create Tokens with them or draw, I play Argothian Enchantress, Eidolon of Blossoms and Sigil of the Empty Throne.
In somewhat combo, to draw furthermore, when Elemental bond is in play, combined with anything that could produce a creature of power 3+, you draw. Since you might end up with more than 7 cards in your hand, I included Reliquary Tower to releive you from discarding all those extra cards.
Since 1/3 of the deck is below 3 of CC, Sun Titan will help you get back those cards from your graveyard.
My main "Draw focus" are Life's Legacy, Momentous Fall and Shamanic Revelation.
The Mana to spells or creature might be low. So to overcome this gap I included a lot of "fetch". Either on land basis, spells, God and artifact. Look for Cultivate and Kodama's Reach for spells. Karametra, God of Harvests as the God. Sword of the Animist as the artifact.
As "fetch" for land base, you have 5 choices.
To overcome the G/W mana difference I play Canopy Vista, Command Tower, Fortified Village, Sunpetal Grove, Temple Garden.
Of course, you have to add the always nice to display, in either Aplha or Beta version (or, save some money and present it in Revised or Unlimited), Savannah !!
GG players !
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Punkte | Kartenname | Typ | Mana | Seltenheit | Salt |
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Vergleichen | Revision | Erstellt | Von | |||
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» | Revision 7 | April 30, 2019 | fmartel | |||
Revision 6 | August 23, 2018 | fmartel | ||||
Revision 5 | August 23, 2018 | fmartel | ||||
Revision 4 | Januar 22, 2018 | fmartel | ||||
Revision 3 | Dezember 1, 2017 | fmartel | ||||
Revision 2 | Dezember 1, 2017 | fmartel | ||||
Revision 1 | Dezember 1, 2017 | fmartel |