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This is a fast-paced Ezuri, Renegade Leader deck. For the first few turns, this deck wants to ramp like crazy. Then you'll swarm your opponent with elves, and use Ezuri, Renegade Leader's overrun ability to finish the game. This deck is fueled by Priest of Titania, Elvish Archdruid, and Wirewood Channeler. There are plenty of ways to untap and abuse these creatures in the deck. You can also gain a ton of advantage with Gaea's Cradle and Nykthos, Shrine to Nyx. There are also plenty of ways to untap these as well for more crazy amounts of mana. I've avoided adding infinites into this deck, for the most part, just to keep the power level down a little bit. I could be running Umbral Mantle, Staff of Domination, Illusionist's Bracers, and Maze of Ith, otherwise. The only infinite I know of in the deck is using Argothian Elder to untap Wirewood Lodge and any land that taps for at least 2 green mana. I also run some disruption in this deck to slow down your opponents. Winter Orb is very devastating for your opponents, but doesn't affect you a whole lot since most of your mana comes from creatures after turn 4. Thorn of Amethyst also doesn't slow you down much since you run about 40 creatures. The main downside of this deck is it's vulnerability to board wipes. Ezuri, Renegade Leader can protect you from certain board wipes with his regenerate ability. Unfortunately, he can't save you from Wrath of God, Hallowed Burial, Terminus, or other similar board wipes. Losing your board presence can be devastating, but it's not always game-ending. Creeping Renaissance is a great backup plan for the deck. There are also other options in the deck to help you jump start again. Your main win condition is going to pretty much always be Ezuri, Renegade Leader or Craterhoof Behemoth or some combination of the two. Craterhoof Behemoth is extremely devastating after you get 7+ creatures out. Genesis Wave is another great win condition. It will almost always lead you to victory with a large enough X-value.
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