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Auteur Sujet: Necrolore - Comments  (Lu 267 fois)

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Necrolore - Comments
« le: Octobre 23, 2015, 03:31:35 am »
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Loreshadow

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Re: Necrolore - Comments
« Réponse #1 le: Octobre 23, 2015, 03:31:35 am »
Can't imagine why you chose a token army spell that takes a turn to attack as your finisher to cast Living Lore with. And no copy spells? If you are going to cast a massive spell for no mana, double it for just two, or triple it for two or three. Just not a fan of Cruel Ultimatum either. But copy spells make it workable.

Loreshadow

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Re: Necrolore - Comments
« Réponse #2 le: Octobre 23, 2015, 03:50:01 am »
I think a Living Lore cast spell combo should be able to defeat an opponent on the same turn if not countered. Otherwise why use it? Still working on my own spell delivery, but a multiplayer single turn mill is the goal.

aaronjacob

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Re: Necrolore - Comments
« Réponse #3 le: Octobre 23, 2015, 07:41:16 am »
Actually, the original version i made of this deck ran 4 Twincast. I took them out because they didn't help the speed of Living Lore.

...most people concede when 13 zombies hit the ground... but i can see a situation where they wouldn't be a threat. Languish, for example, could take out all of them easily.

I am still working with this...i am also toying with another Living Lore idea. That will be posted as soon as i get it down in writing.