deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Aggiorna Sessione button and then try again.

Autore Topic: EDH Players- Kaladesh changes  (Letto 301 volte)

WWolfe

  • Patron
  • Hero Member
  • *****
  • Post: 3687
  • Karma: 1369
  • Banging and (spell) slanging!
  • Decks
EDH Players- Kaladesh changes
« il: Settembre 29, 2016, 06:03:32 pm »
What changes are you making for Kaladesh cards?

Mostly playesting to verify fits outside of Animation Module & Panharmonicon

Karador, Ghost Chieftain Shadownborn Apostles build
* Demon of Dark Schemes- not sure it'll fit but I'll try it out
* Aetherworks Marvel- potentially two demons on one turn

Skullbriar, the Walking Grave +1/+1 army
* Noxious Gearhulk- targeted removal with a 4/5 body
* Verdurous Gearhulk- counters matter in this deck be it on Skullbriar or on another creature
* Animation Module- first ability alone for the chump blockers is worth it

Daxos of Meletis pillowfort Voltron
* Authority of the Consuls- another Blind Obedience effect for the deck

Animar, Soul of Elements bounce house
* Panharmonicon- most ETB effects of any deck so this is a no brainer
* Rashmi, Eternities Crafter- going to test it but may end up making a deck built around it

Purphoros, God of the Forge ping ya till ya bleed
* Panharmonicon- so Thopter Assembly can cost you 20 HP if you don't remove it before my next upkeep? Yea, that sounds like it's worth trying

I'm interested in Inventor's Fair but I'm going to look at it after play-testing these others first.
« Ultima modifica: Settembre 30, 2016, 02:45:06 am da WWolfe »
This space for rent.