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Author Topic: [Standard] Treasure Theft  (Read 132 times)

Elixium

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[Standard] Treasure Theft
« on: December 10, 2017, 06:24:23 am »
Treasure Theft

Arg matey, I be swashbuckling and takin yer booty befer yuh can even say "AHOY"!

I'd like to hear anyone's thoughts! Thanks! :)

Elixium

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Re: [Standard] Treasure Theft
« Reply #1 on: December 10, 2017, 08:38:50 pm »
Just wanted to say. I did some revisions to make it more counter-based (which it should be) and I think this might actually work. If I (literally) play my cards right, I should be able to keep most decks from being able to kill me before Revel in Riches comes out to play. The point, as anyone can see, is to build Treasure Artifacts until I have ten, in which, as Revel in Riches says, wins the game. If I can discard creatures and counter spells, I should, in theory, be able to do that with this deck. It's experimental and I'm just trying to use the Treasure mechanic in a interesting way. I'd appreciate any feedback because I honestly want to know what you guys think about it.

Elixium

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Re: [Standard] Treasure Theft
« Reply #2 on: March 21, 2018, 08:24:16 pm »



Revision 7

Added/removed cards:
-4 Duress
-4 Unburden
+4 Grasping Scoundrel

Changed amounts:
+4 (Main) -4 (SB) Deadeye Plunderers
-4 (Main) +4 (SB) Heartless Pillage
-2 (Main) +2 (SB) Pirate's Prize
+2 (Main) -2 (SB) Prosperous Pirates
+4 (Main) -4 (SB) Prying Blade