Slimefoot's PlotI'm trying to build something using Slimefoot and
Fungal Plots that involves oppressive token generation and then being able to sac the tokens for damage and life gain. I don't think this is a good or competitive idea, really, hence why I haven't bothered to include the duals in the current build. I am, however, curious about what people think and what improvements I might be able to make. I think the deck needs removal and hand disruption, I just can't decide what to main deck and what token-generating cards to eliminate.
I'm also fairly new to this standard environment, so I might have missed some obvious stuff to include.