So I'm sure I'm not the only one noticing a trend lately, that Wizards is making more and more legendaries based around a specific mechanic. Last year we got Madness, Flashback, Morph, and Populate commanders, this year we got a Cycling one. And that's just off the top of my head. I'm sure i missed some.
Anyway, how do you guys feel about this trend? Do you think it will continue? Are these Commanders good, in your opinion, or do you feel that they're too pigeonholed, or a one trick pony?
ALSO
Who thinks that Wizards should focus on coming up with commander specific mechanics, like Eminence, Experience, or Lieutenant?
Thirdly, since we're on the subject, who wants to see more mechanics that aren't quite viable in commander right now (Energy, Shadow, Persist/Undying *cough cough*) get a proper commander and some newly printed support to make a deck built around the mechanic viable?
And D - Who's tried to build around mechanics that weren't really supported before? I've build Riku Energy, multiple variants of shadow (Alesha, Oloro, right now i'm settled on Tymna/Kydele), Ghave persist/undying, before Anje i've brewed many different versions of a madness deck, tried to build a deck with all of the experience commanders except the boros and izzet one (Atraxa), a deck built around manlands,
flash tribal (Rashmi), etc. Lets discuss your obscure builds/brews and how well the worked.... or didn't....
Cheers mates.