Red Blue Feed the ChimeraI've been playing Magic for about a year now. I bought the Red Blue event deck a while back, and really liked the mechanics of it. I am trying to
rebuild it in a current standard format, and I think I found some good tricks for keeping it fresh.
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Artisan of Forms can be a
Spellheart Chimera on my turn, and a
Wall of Frost on my opponents turn, and a
Triton Fortune Hunter early game when I'm trying to draw more cards
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Coordinated Assault and
Triton Tactics both allow me to draw two cards if played on two Triton Fortune Hunters, or draw one card while buffing a
Spellheart Chimera-
Blinding Flare prevents blockers and I can target Fortune Hunters simultaneously for draw
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Crowd's Favor can be played by tapping a Chimera, and then
Triton Tactics can untap it
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Spite of Mogis and
Fall of the Hammer should keep the opposing side of the field pretty clear, focusing on creatures with flying to
clear a path for Chimeras
Sideboard:
- I've played this deck against a white blue control deck multiple times, and
Negate cards are very useful against counters and problematic enchantments
- If death touch/strong creatures are a problem,
Hydrosurge prevents being touched or receiving too much damage for low cost
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Peel from Reality is good for when a Chimera is being removed, or a creature has been buffed with enchantments or +1/+1 counters on the opponent's field, and must be removed
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Divination and
Master the Way are "maybe" cards for the deck. The former is good if I need more draw, the latter is good if I have too much of it. I'll play test the deck, and see what works best.
So, what does the community think? Keep in mind I'm quite the novice, but I think magic is fairly easy to learn in standard format, keeping the mechanical complexity at a fairly low level. Any advice would be appreciated! Thanks for taking the time.