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Post - DodgeyPickle

Pagine: [1]
1
Deck Comments / Re: Selesnya - Comments
« il: Agosto 25, 2021, 11:43:19 am »
Firstly, if you want selesnya counters, play Hamza, Guardian of Arashin, not Dromoka.

Lands:
CUT Hall of Heliod's Generosity. This card does zip for you besides tap for colorless.
ADD Windswept Heath
ADD Temple Garden
ADD Rogue's Passage
ADD Oran-Rief, the Vastwood

Artifacts:
CUT Akroma's Memorial. Lol, no. We can play Craterhoof as an actual finisher, this won't accomplish anything. Akroma's Will is infinitely better.
CUT Emerald and Pearl Medallion. You won't double spell ever with a curve like this. That coupled with the fact that this is two-color makes the medallions junk.
CUT Arcane Signet, Talisman of Unity, Selesnya Signet. 2 mana untapped rocks are great, but we're playing a creature-focused deck with green. These have no place.
ADD Lifecrafter's Bestiary. The draw is much needed, and the scry isn't nothing.
ADD Ring of Kalonia. Gives evasion and counters for not much mana.
ADD Infiltration Lens. When people start blocking our buffed guys, we get some cards.
ADD Contagion Clasp and Contagion Engine. These are fun, and if we put Seedborn Muse in we can get out of control fast.
ADD Lightning Greaves. We might be putting our eggs in one basket here, so some shroud and haste will be nice.
ADD Mana Crypt
ADD The Ozolith

Enchantments:
CUT Exploration. Selesnya isn't going to be drawing a bunch of cards. We have little use for this.
CUT Kenrith's Transformation: We have white. If you're looking for this effect, play Darksteel Mutation, but we really don't need permanent/enchantment based removal.
CUT Land Tax. We have green...
ADD Branching Evolution.
ADD Hardened Scales.
ADD Together Forever. Cheap protection, and lets us get another trigger off of Great Henge and the like.
ADD Felidar Retreat. This is really good.
ADD Cathar's Crusade. Also nuts.
ADD Growing Rites of Itlimoc. Why was this not in here??

Instants:
CUT Flawless Maneuver. Not sure we need 3 of this effect, but it definitely isn't bad.
ADD Eladamri's Call
ADD Nature's Claim. Need more removal.
ADD Return of the Wildspeaker.

Sorceries:
CUT Kodama's Reach, Rampant Growth, Explore. Especially since we want creatures, these suck.
ADD Nature's Lore, Three Visits.
ADD Rishkar's Expertise.

Creatures:
CUT the following because NO synergy in addition to:
Angelic Arbiter. Way too much mana.
Avacyn, Angel of Hope. No point in playing this, but she's cool so...
Felidar Sovereign. Lmao wut
Ghalta, Primal Hunger. Not our commander, or much of a power matters deck, so the high stats aren't relevant enough.
Grand Abolisher. Ah yes, make sure our combos don't get interacted with!
Impervious Greatwurm. See Ghalta.
Karametra, God of Harvests. No way to really abuse this, she's way better in the zone.
Kinjalli's Sunwing. Pointless.
Kodama of the East Tree. Again, good, but belongs in the zone.
Lathiel, the Bounteous Dawn. Kinda okay synergy, but we're not abusing this. We have little lifegain in the deck.
Protean Hulk. Probably the most out of place hulk I have ever seen. He really is just bad in this deck.
Resplendent Angel. No lifegain synergy.
Verdant Sun's Avatar. Nothing to do with that life.
Vorinclex, Monstrous Raider. Good synergy, but we are finding the effect he offers for way less mana.
Vorinclex, Voice of Hunger. Bitch card with no synergy.
Yasharn, Implacable Earth. Not even ramp, gtfo.
Zetalpa, Primal Dawn. Noooooo synergy!

ADD the following creatures:
Avacyn's Pilgrim, Boreal Druid, Fyndhorn Elves, Elvish Mystic, Sakura-Tribe Elder. More ramp + bodies
Managorger Hydra
Forgotten Ancient
Scavenging Ooze. Removal AND counters?! Yes, please.
Eternal Witness
Knight of Autumn
Druid of Purification
Beast Whisperer
Armorcraft Judge
Inspiring Call
Conclave Mentor
Basri's Lieutenant
Rishkar, Peema Renegade
Craterhoof Behemoth
Freestyle with some other creatures that care about +1/+1 counters.

Perhaps try some of these planeswalkers:
Ajani, the Greathearted
Ajani, Mentor of Heroes
Garruk, Primal Hunter

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