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[pt] Pedidos de Avaliação de Deck / [Standard] White Winnie - Unity is strength
« il: Marzo 14, 2017, 04:22:51 pm »
White Winnie - Unity is strength
The intention is to put creatures that will give you a battlefield advantage (flying, vigilance, first strike, etc.) they have low cost to populate the battlefield as fast as possible.
In the midgame, when its power shrinks, there are creatures that will give you greater advantage like Archangel Avacyn and Odric, Lunarch Marshal.
For support we have: Thalia, Serene Steward and Selfless Spirit.
For card advantage, we have Thraben Inspector and Bygone Bishop.
Gideon, Ally of Zendikar dispenses comments (+1/+1 for all or 5/5 indestructible or token 2/2).
Blessed Alliance is a instant with 3 possibilities for 2 mana or 2 for 4 or 3 for 6 .... and all are good for this deck ... (untap creatures can surprise the opponent after an attack, sacrificing an attacker can reduce fire power of the opponent, gaining 4 life can give you an extra breath, or transform the Lone Rider)
Lands are support as well.
Westvale Abbey has a devastating potential in late-game at the cost of 5 creatures that may not be useful at this time.
Blighted Steppe can give you an interesting survival with 2 PV per creature at the cost of your sacrifice and + 4 manas... (ex: with 4 creatures on the battlefield you sacrifice the terrain and gain 8 PVs.)
Please give me your opinion.
The intention is to put creatures that will give you a battlefield advantage (flying, vigilance, first strike, etc.) they have low cost to populate the battlefield as fast as possible.
In the midgame, when its power shrinks, there are creatures that will give you greater advantage like Archangel Avacyn and Odric, Lunarch Marshal.
For support we have: Thalia, Serene Steward and Selfless Spirit.
For card advantage, we have Thraben Inspector and Bygone Bishop.
Gideon, Ally of Zendikar dispenses comments (+1/+1 for all or 5/5 indestructible or token 2/2).
Blessed Alliance is a instant with 3 possibilities for 2 mana or 2 for 4 or 3 for 6 .... and all are good for this deck ... (untap creatures can surprise the opponent after an attack, sacrificing an attacker can reduce fire power of the opponent, gaining 4 life can give you an extra breath, or transform the Lone Rider)
Lands are support as well.
Westvale Abbey has a devastating potential in late-game at the cost of 5 creatures that may not be useful at this time.
Blighted Steppe can give you an interesting survival with 2 PV per creature at the cost of your sacrifice and + 4 manas... (ex: with 4 creatures on the battlefield you sacrifice the terrain and gain 8 PVs.)
Please give me your opinion.