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Post - TimeIsland

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Deck Reviews / [Standard] Jund
« il: Gennaio 30, 2020, 05:02:42 am »
Jund
Any comments, all are welcomed?
Jund

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Deck Reviews / [Standard] Rakdos midrange
« il: Gennaio 24, 2020, 12:27:15 am »
Rakdos midrange

Rakdos mid,  control the board and hand early.  There's plenty of removal to do the trick, especially in in the form of creatures.  A few plainswalkers to finish off if creatures don't work.  Simple, sideboard designed to swing the deck more towards aggro or control.

3
Deck Reviews / [Standard] WB Control
« il: Gennaio 18, 2018, 04:16:25 pm »
WB Control

Start by attacking the hand while playing defense with your creatures and removal.  Eliminate threats one to one until turn five to seven, which is when aggressive decks tend to lose steam and control decks will try to win with a big spell.  Here you overtake the game with big wrath effect or a continuous value card.  Use the vizier to flicker your creatures unless you need to remove an attacker from combat.  Profane procession is slow, but it can be a great return for one card.  The Immortal Sun and Arch of Orazca draw extra cards as well.  Remember the 2+ for 1 spells are your most important ways to win the game, protect them... Also, use the information after seeing your opponent's hand to best use Gideon's Intervention.  Try to name cards that will haunt you later rather than threats you need to deal with now.  Future threats like Approach of the Second Sun, Hazoret the Fervant, The Scarab God or any payoff cards.  Understanding the meta definitely helps. Thanks and Good Luck

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