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Deck Comments / Re: J.R.R TOKENING EDH/Commander - Comments
« il: Agosto 12, 2022, 10:34:16 pm »
I used to run Eldrazi Monument in a previous version of this deck. While it can be very useful, I cut it for a few reasons:
- It puts pressure on the deck to make at least 1 token a turn to break even, which isn't always as easy as it sounds (especially without a token generator)
- 5 CMC is a lot for something that might not always be useful. Other 5 CMC cards in the deck include Seedborn Muse (allows me to combo off/generate a lot of mana), Elder Gargaroth (big body that can be a token generator or card draw), Doubling Season (makes all of my incoming token double), Divine Visitation (makes incoming tokens bigger/flying), etc. You could make the argument that Doubling Season and Divine visitation can also be not useful if I am low on cards/not producing tokens, but they at least are value for later turns unlike Eldrazi Monument which tends to be a "use it now to win/protect" card.
- Lastly, I alluded to this in the previous point but it just feels "win more" in this deck; +1/+1 and flying most times aren't going to win you the game unless you already have a 10+ tokens, which by then you already are gaining steam with Rhys the Redeemed doubling or just win via Scale Up, Beastmaster Ascension, Craterhoof Behemoth, etc.
Not a bad card by any means, just felt other cards offered more value.
I don't have a good answer for Akroma's Will. I will need to consider it/play test it. Thanks for the comment!
- It puts pressure on the deck to make at least 1 token a turn to break even, which isn't always as easy as it sounds (especially without a token generator)
- 5 CMC is a lot for something that might not always be useful. Other 5 CMC cards in the deck include Seedborn Muse (allows me to combo off/generate a lot of mana), Elder Gargaroth (big body that can be a token generator or card draw), Doubling Season (makes all of my incoming token double), Divine Visitation (makes incoming tokens bigger/flying), etc. You could make the argument that Doubling Season and Divine visitation can also be not useful if I am low on cards/not producing tokens, but they at least are value for later turns unlike Eldrazi Monument which tends to be a "use it now to win/protect" card.
- Lastly, I alluded to this in the previous point but it just feels "win more" in this deck; +1/+1 and flying most times aren't going to win you the game unless you already have a 10+ tokens, which by then you already are gaining steam with Rhys the Redeemed doubling or just win via Scale Up, Beastmaster Ascension, Craterhoof Behemoth, etc.
Not a bad card by any means, just felt other cards offered more value.
I don't have a good answer for Akroma's Will. I will need to consider it/play test it. Thanks for the comment!