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Post - DarkLotus

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1
Deck Comments / Re: MONO R GOBLIN BURN - Comments
« il: Luglio 15, 2017, 03:42:47 am »
Rift Bolt is what you need instead of Artillerize.

2
Deck Reviews / [EDH / Commander] UW Commander
« il: Giugno 02, 2017, 04:29:29 am »
UW Commander

Completely control your opponent by exiling and countering spells and permanents while taking extra turns. There are two main combos in this deck: Medomai the Ageless with Identity Thief creating infinite turns; Mana Short with Rising Waters which hinders your opponent and yourself but really hurts your opponent because they can't play anything. I would recommend taking out the second combo in a game that's more than 1v1.

3
Deck Comments / Re: Mardu Devil Stockpile - Comments
« il: Maggio 24, 2017, 03:47:07 pm »
Well, when Mirrorwing is targeted by an Instant or Sorcery it affects all that player's creatures which means if you already have 4 devils out and 4 random creatures that's 1 damage to each of 9 creatures. The 4 devils die, dealing 4 damage to whatever you'd like and 9 more devils are created. Now, if you use Chandra and copy Make Mischief from your graveyard that's a ridiculous combo.

4
Deck Comments / Re: Dumb idea - Comments
« il: Maggio 24, 2017, 12:37:53 am »
Title suits the deck. Just kidding. If your main goal is to cast distended mindbender put four in for goodness' sake! Also with call the bloodline, you need some madness cards. Make this deck Red and Black Vampires and maybe put a few vamps in as well.

5
Deck Comments / Re: Red Blue Mill - Comments
« il: Maggio 23, 2017, 04:53:38 am »
This is the best standard mill deck I have seen thus far! Great job! No criticism and I don't see any problems.

6
Deck Reviews / Re: [Casual] No Lands, 5 Colors, Win Condition
« il: Maggio 23, 2017, 04:36:54 am »
No because you do not draw until the turn after your opponent's next turn. Drawing cards from your library at your draw step makes you lose the game, not having zero cards in your library does not necessarily mean you will lose the game.

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Deck Comments / Re: Mardu Devil Stockpile - Comments
« il: Maggio 23, 2017, 04:30:41 am »
You forgot the MOST important devil combo there is. Make Mischief and Mirrorwing Dragon, you can literally kill your opponent in one turn with Make Mischief if you have like 6 devils already out.

8
Deck Comments / Re: Veil of Stagnation - Comments
« il: Maggio 07, 2017, 07:50:20 pm »
I really like this deck. It reminds me of my first UB deck that I created, just completely controlling my opponent. Thanks for the memories.

9
Deck Reviews / Re: [Standard] Jund Scarabs--oh my!
« il: Maggio 07, 2017, 07:39:33 pm »
Grixis Delver my friends. hehehehe

10
Deck Comments / Re: Traumatised - Comments
« il: Marzo 21, 2017, 04:57:33 am »
Grindclock is a hindrance because first of all, it is 3 mana and on a turn that you'd be playing a grindclock and putting a counter on it, you could instead be milling your opponent with a tome scour and mind sculpt. So that's milling for 12 cards in one turn verses milling one card in two turns. Yes, multiple grindclocks out would be sufficient, but in the majority of games you play, you will not get out more than one. Grindclock is really just another one of those artifacts that is more of a filler rather than a card that is constantly used in decks. If you want suggestions for cards to put in instead, here are some great ones I use in my bb mill: Thought Scour, Jace Beleren, Jace, Memory Adept. Those are the cheaper ones, but if you have money and are willing to be risky, try Mesmeric Orb or Visions of Beyond.

11
Deck Comments / Re: Traumatised - Comments
« il: Marzo 21, 2017, 03:10:30 am »
Nevermind, it is legacy.

12
Deck Comments / Re: Traumatised - Comments
« il: Marzo 21, 2017, 03:09:41 am »
I meant Vintage not legacy.

13
Deck Comments / Re: Traumatised - Comments
« il: Marzo 21, 2017, 03:09:20 am »
I would recommend taking out Metallurgic Summonings and Arcanis the Omnipotent and put in another Tome Scour. I would also take out the three grindclocks because of how much of a liability, rather than a help, that they will become during a game (I used to play mill and I tried). In place of the grindclocks put in two more Hedron Crabs and one more Talent of the Telepath, this will make the deck so much faster and much more competitive, especially since it is only legacy legal. If you are planning on actually turning this into a deck that you want to play. Contact me and tell me your budget and I will be able to sculpt (hehehe) the deck into the most bang for your buck.

14
Deck Reviews / Re: Budget Merfolk - Comments
« il: Marzo 21, 2017, 02:55:56 am »
I agree with you on putting in the spreading seas, but anyone who wants to make a competitive deck should know that it's not going to be the most budget. This is the most competitive I could make a merfolk deck for $70. No, spell pierce is not better than mana leak because mana leak targets any spell and with spell pierce, you can sadly only target noncreature spells. What about that one green deck you always play against that gets out Worldspine Wurm on turn four, you can't spell pierce that. Bident of Thassa is extraordinarily important for keeping your opponent open for attack in late game, especially when you don't get spreading seas or sea's claim during a game, this is also where merfolk sovereign steps in with the unblockable. I appreciate your input, I do think I will be taking out two Islands. I made this deck for anyone on a budget, I am not, although I am buying cards right now to put together a merfolk deck, and I will comment on how it plays in real time.

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Deck Reviews / Re: Budget Merfolk - Comments
« il: Marzo 20, 2017, 04:11:19 pm »
If anyone sees any changes that should be made, please notify me.

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