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Post - KJSharp

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1
Deck Reviews / Re: R/W Colossus Vehicles - Comments
« il: Febbraio 05, 2017, 11:36:40 pm »
But if you can find the slots for interaction, then you have a fun and coool deck!

2
Deck Reviews / Re: R/W Colossus Vehicles - Comments
« il: Febbraio 05, 2017, 11:36:08 pm »
This deck is going to fall flat on its face without 5-7 pieces of removal.

3
Deck Comments / Re: Vial Birds - Comments
« il: Dicembre 10, 2016, 03:40:59 am »
You might consider adding that M15 artifact that costs 6 and has convoke that gives all your creatures with a particular creature type +2/+2.  Battle Screech is another option for you to consider.

4
Deck Comments / Re: Simic Land destruction - Comments
« il: Novembre 21, 2016, 07:47:36 pm »
The idea of this deck is fantastic and innovative.  How does it plan on beating a Mono-Black Control or Dimir Teachings deck?

5
Deck Comments / Re: White friends, and Jace. - Comments
« il: Settembre 20, 2016, 12:03:39 am »
Best part about this deck is that it will offend SJWs.

6
Deck Comments / Re: Toxic Lands pauper - Comments
« il: Maggio 18, 2016, 08:33:13 am »
bad against delver and goblins, good against everything else?

7
Deck Comments / Re: $0.80 Combo. - Comments
« il: Aprile 15, 2016, 09:39:18 am »
haha, this made me laugh :)

8
Deck Reviews / Re: Planeswalker Ally Lifedrain - Comments
« il: Marzo 30, 2016, 10:15:28 am »
replace the weapon trainers.  You don't have enough red to make that turn 2 play reliably.  I think 7 sources may be enough for the Resolute Blademasters though.

9
Deck Comments / Re: Owls - Comments
« il: Marzo 30, 2016, 10:13:53 am »
not enough ramp for Inkwell Leviathan.  Look for a finisher that costs 5 or 6 mana, like Prognostic Sphinx.  Consider adding a bit of ramp to the deck.

10
Deck Comments / Re: B/W Ally Lifegain - Comments
« il: Marzo 24, 2016, 11:47:15 pm »
These decks rely on accumulating a mass of creatures.  I would therefore limit your spell slots (although adding 1 March from the Tomb) and increase the number of creatures.

In the sideboard, I'd add some spells that either give your creatures indestructible (Make a Stand) or increase their toughness so they can live through a flaying tendrils or a languish.

Looks to be just a few tweaks away from trigger-heavy goodness :)

11
Deck Comments / Re: Temur Grid - Comments
« il: Marzo 24, 2016, 07:39:49 pm »
go down to 2 or 3 grids, make 1-2 other cuts, and then add some card draw!  Looks like an exciting deck

12
Deck Comments / Re: SOI Jund Midrange - Comments
« il: Marzo 24, 2016, 07:36:25 pm »
I don't think Asylum Visitor fits into a midrange deck that strives for value.  I like Sin Prodder in this sort of deck, but how often are you going to be running out of cards?

13
Deck Reviews / Re: [Standard] Esper in the Ice (Post-Rotation Control)
« il: Marzo 22, 2016, 05:41:45 am »
wouldn't ojutai plus silumgar's scorn plus silumgar be better than sorin plus geralt's messenger plus void shatter?

14
Deck Reviews / Re: [Casual] First Deck
« il: Luglio 09, 2015, 06:14:01 pm »
Don't worry about the 60 cards.  Just take out the 2 Lens of Clarity, add 6-7 lands, and play with that deck.  You'll learn more by playing than theory-building, and it's more fun to play than theory-build.  Your curve is good, and your mana percentages are good.  20 mana sources is not enough for 90 cards.  Closer to 30-33 is needed.

15
Deck Reviews / Re: [Standard] Red Blue Feed the Chimera
« il: Febbraio 21, 2015, 04:17:11 am »
drop the walls of frost for Shu Yun, the Silent Tempest.  I think your deck will be better if it's on the aggressive end.  Giving a 7/3 Chimera double-strike seems quite good to me.

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