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Post - adam_ford

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Deck Comments / Re: mana gruenaggro - Comments
« il: Aprile 28, 2015, 07:39:48 pm »
Hey,

I can kinda see what you are trying to do here, but I would recommend some changes.
1) Remove your 6 and 7 drops - They don't really achieve anything and Scute Mob will give you all the late game power you need.
2) If this is an aggro deck I would recommend that you replace, your Exploration with some rancor s and maybe a few shamanic revelation s for card draw in the more strung out games.
3) I really don't see any reason not to include some Primal Bellow s.

Just some things for you to think about there,
Adam

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Deck Comments / Re: G/R Beast - Comments
« il: Aprile 21, 2015, 01:27:33 pm »
This is a nice build and an excellent start.
The only change that I would make would be to sub out the GC rampager for maybe some Gruul Ragebeasts?
After all, when your running such High power creatures, why not get that extra bit of removal out of them?

also some Domri Rades or a Xenagos (either kind) would be perfect in this build

Just something to think about,
Adam

3
Deck Reviews / MANA RAMP-G/U/R- CREATURE
« il: Gennaio 25, 2015, 10:25:27 am »
[deck="mana ramp- "]
9 Forest
7 Island
2 Mountain
4 Simic Guildgate
4 Farseek
2 Garruk Relentless
4 Verdant Haven
4 Arbor Elf
4 Deadeye Navigator
2 Fog Bank
4 Gruul Ragebeast
2 Sphinx of Uthuun
3 Strangleroot Geist
2 Thragtusk
4 Wolfir Silverheart
4 Somberwald Sage
1 Xenagos, God of Revels
1 Bow of Nylea
1 Nylea, God of the Hunt

//Sideboard
SB: 2 Negate
SB: 4 Flames of the Firebrand
SB: 4 Dissipate
SB: 2 Ground Assault
SB: 2 Arbor Colossus
SB: 1 Bramblecrush
[/deck]

Does anyone have any edits they would make? the strategy is to blink entrance ability cards with dead-eye navigator and to soul bond sphinx of Uthuun and wolfir silverheart.

4
Deck Reviews / [Modern] mana ramp- noob deck
« il: Gennaio 11, 2015, 03:58:54 pm »
mana ramp-

based on gatecrash event deck, need to cut cards, any recommendations welcome.

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