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Post - Planeswalker_Xavdak

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1
Deck Comments / Re: Seth Manfield's Esper Dragons - Comments
« il: Aprile 28, 2016, 07:00:58 pm »
Two dragons in the Sideboard. "Esper Dragons" XD This is Esper Control or Esper Superfriends.

3
I'm sorry for my comment. It does work and I am in fact working on an edit for the deck to make it a little more effective.

4
Generic mana is only in casting costs. Nothing produces generic mana. The scions sac for colorless.

5
"Hi there. I'm sorry to tell that your combo doesn't work. The three scions sacrifice for three generic mana. However, Eldrazi Displacer needs two generic mana and one colorless mana to be activated."

You're an idiot.

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Deck Comments / Re: Top OGW Cards from SCGATL - Comments
« il: Gennaio 25, 2016, 07:04:58 am »
Thanks, sir.

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Deck Reviews / Grixis Eldrazi Aggro-Control
« il: Gennaio 20, 2016, 10:07:55 pm »
Hey, I really want to make this deck really strong and need ideas for a sideboard. Any ideas?
http://deckstats.net/decks/52829/402233-grixis-eldrazi-aggro-control-/en

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Deck Comments / Re: Mardu Allies Aggro - Comments
« il: Gennaio 12, 2016, 01:14:05 pm »
Glad to assist. Plus with the bushwhacker your 1/2 healer just became a 2/2 which makes it a better attacker. but typically my healers eat up removal and then i just march from the tomb them and get a game closing finisher

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Deck Reviews / Re: [Standard] Abzan Displacer Infinite Combo
« il: Gennaio 12, 2016, 12:08:31 pm »
http://deckstats.net/decks/52829/396784-endless-eldrazi-abzan-infinite/en

Does my version seem a little more reliable in getting said combo?

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Deck Comments / Re: G/R Eldrazi Ramp - Comments
« il: Gennaio 12, 2016, 11:52:25 am »
I do enjoy your going wide strategy. I also like the inclusion of World Breaker, Warping Wail, and Mirrorpool

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Deck Comments / Re: Mardu Allies Aggro - Comments
« il: Gennaio 12, 2016, 11:33:57 am »
also if you march from the tomb all 4 kalastria healers thats them lose 16, you gain 16 ;)

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Deck Comments / Re: Mardu Allies Aggro - Comments
« il: Gennaio 12, 2016, 11:29:10 am »
Also looking at your mardu deck your curve seems a little hefty and if you're okay with that i still suggest only 1 of blademaster and captain. Mana base seems a little janky. i did have munda in mine for awhile but it did hurt the curve but if you want a more late game deck you're just fine. also not taking advantage of kalastria healer seems strange. it creates pressure on the board just by existing and helps get damage in and make it to where playing almost anything in your deck is a threat and cause your opponent to use up their removal. also your removal seems off. Roil's Retribution is just bad. if you're going to have a late game deck it's better to have more removal to kill their bombs and when you only have 4 copies of removal, 2 3-drop, and 2 5-drop, you're asking for trouble. my deck does have only 4 copies of removal but it's better removal and i plan to hit harder and faster than you, which isnt bad, you just have to adjust for a more midrange-end game deck.

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Deck Comments / Re: OGW- BFZ Eldrazi Infinite Combo - Comments
« il: Gennaio 12, 2016, 11:14:27 am »
Also slip through space cost "U" idk why deckstats says it costs <>. so you might wanna change it. unless you thin crossroads can pay for it each time

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Deck Comments / Re: Mardu Allies Aggro - Comments
« il: Gennaio 12, 2016, 10:56:37 am »
I've played the deck with Chasm Guide and it seemed to have too much of an impact on the curve. With Bushwhacker you can play an Envoy, Healer, Whirl Blade, or even a Patrol or Scout and then the goblin for 2 and give thing aggro then. The goblin also gives a pump along with haste. Also if you manage to do a march from the tomb with 7 mana on board, not only will you get a huge trigger with the healers, but then you can play the goblin for two and give all those guys haste. plus if i come down to it, titans strength can work to make the goblin cheaper.

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