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Hello!!
I really like your deck! I play a very similar deck.
I have a few things to ask you!Bloom Tender is really good in a 5 color deck. What I don't like about it right now is its CMC, at the moment I'm running all accelerators that costs 1 or less, except Dockside Extortionist, wich is a combo piece. Tender is good with Intruder Alarm, but also Gemhide Sliver and Manaweft Sliver are, and I think that those 2 have more sinergy then tender with the tribe.
1. What do you think of the Bloom Tender? It's a nice ramp and combo card with intruder alarm.
2. About Yawghmoth's Will: why not dregscape? I have never played a game where I had a piece of each combo in a grave ... I usually use dregscape if I need a sliver from the grave or use the combo with morophon + hibernation + overlord + first sliver, to cascade up until I find noxious revival or another combo.Yawghmoth's Will is a card that can help me with anything. And if I need to bring back some slivers, they'll stay on the battlefield, things that I can't do with Dregscape Sliver. I also don't play Morophon, since I don't find it "strong enough" for a 7 mana hard cast.
3. Shifting Sliver: How many times do you close the game with the attack? Flying I think it is enough to win by attacking.Since competitive games doesn't really expect a lot of combat damage, sometimes I just voltron the game with Bonescythe Sliver + something between unblockable or flying, it really depends on what the board state is. Current meta runs some flyers, so I want be prepared for everything.
4. What do you think of the screeching sliver instead of galerider? 1cc the same but stops the 1cc tutors and it's a nice mill combo.There are some effects that I like to have with some redundancy in my deck, and those are Flying and Haste since all of them helps me on getting wins. It's true that Screeching Sliver stops topdeck tutors, but the odds of having it at the right time are really low and the combo you're talking about is a combo that involves at least Intruder Alarm, Gemhide/Manaweft and enough mana to cast Overlord so we can have enough mana for tutor, cast, untap and so on. At that point I can win without it, so I prefer redundancy over some kind of mill-combo piece.