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Mensagens - Mostlynotgay

Páginas: 1 2 [3] 4 5 ... 29
31
General Magic / Re: Converted Mana Cost on the Stack
« em: Janeiro 07, 2019, 09:33:19 am »
So let me see if I understand this. If someone casts Green Sun's Zenith where X=1, Mental Misstep can't counter it but Spell Snare can?

d(^^d) bingo

When a spell has X in the cost, x = 0 for the purpose of calculating CMC.
The *ONLY* time X is not zero is when it is on the stack (though x could be zero there, too, if you case with x being zero, like casting Hangarback Walker for 0 to get a death trigger or something)

And the alternate value for X only exists on the stack. So if I cast Hangarback Walker X=10 and it resolves, my opponent can destroy it with a ratchet bomb with no counters because even though I CAST it with x=10 (so a 20cmc on the stack), on the.battlefield x=0

32
General Magic / Re: Cards that get better with more players.
« em: Dezembro 17, 2018, 09:01:17 am »
Hive mind
If by "better" you mean more hilarious. This and Confusion in the Ranks.
My multiplayer deck is literally just built around those two  cards XD.

33
General Magic / Re: This can only go well.
« em: Novembro 30, 2018, 07:29:31 am »

34
General Magic / Re: Bounce lands: Are they worth it?
« em: Novembro 06, 2018, 07:50:25 pm »
If you look at the decks that consistently run Bounce Lands, you will see that they always run it with some ability to untap the land upon entering.  Or playing multiple lands in a turn.  The ability to produce two colored mana on a single land is really good if you can use it right away.  But absent that, it's actually a pretty bad mana accelerant because of how it works:

T1 - play a land.  1 mana available
T2 - Play a bounce land, bounce your other land.  0 mana available (unless you tapped first)
T3 - Play the other land again.  You now have 3 mana. 

As opposed to a normal turn.
T1 - play a land.  1 mana
T2 - play a land. 2 mana
T3 - play a land. 3 mana

These examples hold for whenever you play the land.  It's a land that can tap for 2 mana that doesn't actually put you ahead. 

If you're not running one of the "abuse the bounce lands" engines, then a bounce land is actually a detriment no matter when you play it. 

35
Fair enough you could always take some of the ideas from my deck and add them to yours to make it even more terrifying however

Oh yeah, definitely.  I kind of like what you got going with Ramos.  he seems like he'd get up to 5 counters pretty quick, then you can just pop out whatever you are looking for. 

36
Have you considered a more land destruction focused deck ...................

You know, I have a few modern land destruction decks that use Ajani.  They're pretty brutal.  But the deck you linked accomplishes some things that I'm not trying to accomplish with this deck, chief amongst which are (a) being a good deck, (b) working, (c) being coherent, and (d) probably winning. 

It misses the "point" of the deck. this deck isn't meant to be serious. or coherent. Or even really win.  It's just meant to completely ruin the game.  Absolutely, utterly ruin. 

37
Really, I think deathtouch. Oh, you have a 15/15? Here, let me kill it with a 1/1.

38
This is the one you pull out to of the box to silence the hot shot sliver boys. Hmmm I smell salt. 😏😏

100% salt.

39
Deck Comments / Re: Are you afraid to draw? - Combo Deck - Comments
« em: Outubro 12, 2018, 07:22:33 pm »
You know i've tried to make a good draw-dead deck for a while and I can't seem to overcome the fact that my opponent seems to always just draw the answer.  How do you deal with that? 

40
Please correct me if im wrong, but are you sure Child of Alara's effect works with her as Commander? Since you usually put your commander back into the command zone in stead of the graveyard, it doesn't die.
700.4. The term dies means “is put into a graveyard from the battlefield.”

Besides that.. nasty deck, good job.

So I wondered that too. It's a replacement effect that you choose. So in a pinch, you can let her hit the gy to board wipe. It makes your opponents pause before wrath of God or something because "creatures" turns into "everything"

41
Updated to make it Commander legal:
Braids, Cabal Minion replaced with Smokestack
Sundering Titan replaced with Eye of Singularity


Revision 5

Added/removed cards:
-1 Braids, Cabal Minion
-1 Sundering Titan
+1 Eye of Singularity
+1 Smokestack

42
General Magic / Re: A Casual Among Tryhards
« em: Agosto 28, 2018, 02:27:51 am »
Thank you for all your stories and responses.

Anytime.  Also, if you join MTGO, add me.  "Mostlynotgay."  I'm pretty garbage at deckbuilding, but I have fun ^_^

43
General Magic / Re: A Casual Among Tryhards
« em: Agosto 28, 2018, 12:22:28 am »
It's not a cop out. If you know nothing and seriously want to learn then suck it up buddy because there's only one way.

So your logic flies directly in the face of WotC who are making products to try to encourage new people to go to LGS. And the entire library of MtG YouTube content creators who say Go to your LGS.

Your logic means that any new person, and kids, shouldn’t go to LGS. That can’t be the solution. I’d be willing to bet if we made a survey, most people would understand that your message flies in the face of the WotC message. Now, the tragedy is, YOUR message is actually the general mindset of most people I’ve seen at lgs’s. Which is why new people hate lgs’s. Or, at least, hate lgs’s frequented by people like you. I’m not bashing you, at all. I’m just saying your mindset is toxic, and hurts the image of the game.

Be better. Just be better.

44
General Magic / Re: A Casual Among Tryhards
« em: Agosto 27, 2018, 09:21:28 pm »
Let them treat you badly, why does that stop you from playing? It's your choice to stop.

I’m about to rant here, so bear with me.

WHY is this an ok answer? If you walked in and they called you a fag and threw soda at you every time, is it still “oh just let them treat you like crap. YOURE choosing to quit.” That is a cop-out, bull shit answer and it’s EXACTLY what he’s talking about. Why is the consensus that it’s OK to do this? Why would you ever condone that? Why is the CONCEPT of treating somebody with respect so foreign to mtg players that we willingly and in-ironically answer questions about negative experiences with “that’s just the game, deal with it.”

I expect that shit at Yu Gi Oh games. Why is the community not better than this?

45
General Magic / Re: A Casual Among Tryhards
« em: Agosto 27, 2018, 09:17:26 pm »
The lgs clique is actually cancerous. I had the same experience at my lgs. I even wrote a post about it a while ago. Me and my friends had played for a year or two and wanted to give it a shot. We hated it. You’re not “one of the group” so they play different with you, they talk different, and they just look down on you for not playing one of the 3 decks that they are playing. Hated it. Never went again.

I know the common response is “oh just play enough and they’ll get to know you” but that’s a bs answer. Why is “they will treat you like crap until you go enough” acceptable? Why not just be cool to new people right from the start?

Experience is a terrible answer because you’re just forgiving the behavior. “It’s ok because when you get better, they’ll accept you” is NOT ok. People rant about “magic dying” because of *insert 50 million reasons* but the reason it’s dying at the card shops is because of this. Because people are just ok with garbage behavior. I literally stopped going to the shop for a while after th experience. A shop that I’ve donated tournament prizes to and spent huuuuuuundreds (thousand sometimes) a month at. Just because the players are so poisonous, and nobody seems to care.

But hey, it’s ok. It’s just experience *rolls eyes*

Here’s my solution: just don’t play competitive at card shops. If you just want to play, play on mtgo. It’s cheaper and you can avoid the crap that comes with those people. That’s what I do. The people will never change. It’s nice to talk about change, but it will never change. So I just don’t go anymore. I tried. Tried for a month.

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