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Mensagens - Landale

Páginas: 1 ... 27 28 [29]
421
Commander Deck Reviews / Re: Reduce, Reuse, Reanimate
« em: Maio 02, 2021, 07:54:43 pm »
Personally, I'd say the issue with that suggestion is just that with your deck there's very few repeatable recursion options, so relying on sacrifice alone to ramp means it comes into conflict with other utility options.
I'd make sure to include Shirei, Shizo's Caretaker to handle recurring utility creatures like Caustic Caterpillar, Sakura-Tribe Elder, and Spore Frog. I'd also make it a point to put in Phyrexian Reclamation, so that once Meren's picking up the more expensive creatures you can still keep getting the cheaper ones back.
Then, to minimize the conflicts for recursion some more, I'd put in Silverglade Pathfinder instead of Dawntreader Elk. Why bother with getting the elk back after using it to ramp, when you could just add ramping to the process of setting up more powerful creatures for reanimation instead?

As for the suggestion of cutting cards to protect Meren, I wouldn't suggest it myself. Especially not on the grounds of "doesn't need combat to win". Someone exiling her to slow down or shutdown all of your reanimation efforts is pretty good incentive to include a few cards to make sure they can't.

422
Commander Deck Reviews / Re: Child of alara mutated
« em: Abril 28, 2021, 07:52:36 am »
Not quite sure what you're going for here, since nothing about the deck has been defined in your list.
Voltron? I notice a distinct lack of hexproof, and you'd want it. Without it, people are just going to exile it before it can be a threat.
The deck seems to lack any way to take advantage of the board wipe, as well as any way to set it off, if that's the idea.

423
Commander Discussion / Re: Commander Varient
« em: Abril 26, 2021, 05:10:03 am »
Noticed you had a lot of ways to put out counters in that, but not a lot of ways to benefit from it. Also had a few cards that were off theme, at least as far as I could tell, so I tried changing things up a bit to add on more benefits. In a couple cases, fight cards specifically, I kept that but swapped them out for ones that also deal in +1/+1 counters. If it turns out the deck needs work after your testing, you could consider some things like this.
https://deckstats.net/decks/168446/2041020-copy-of-uncommonder-hamza

424
Commander Discussion / Re: Commander Varient
« em: Abril 11, 2021, 01:52:22 am »
Pauper Commander is a thing, not as popular as normal as far as I know though. Though that's even more restrictive than what you're asking, as the only thing allowed to be Uncommon is the Commander, everything else must be Common.
Her abilities actually work together really well. There are a significant number of cards that cause opponents to lose life and you to gain life when things die. Admittedly, most of those cards are Uncommon or higher, so aside from Falkenrath Noble and Deathgreeter you'd not be able to play them in proper Pauper rules.

I put together a rough Pauper Commander Dina deck to give you an idea on how you could work her.
https://deckstats.net/decks/168446/2019204-pauper-dina
Basically the idea here is to gain small amounts of life repeatedly and rapidly. There's also a few relatively large creatures for her to eat if you need the power, but most of them are "gain life when this/other things die" effects.
Fangren Marauder is probably one of the few big creatures you won't ever want to feed to her as it turns Treasures into little bombs while the two Dauthi creatures and a Goldvein Pick will keep you in good supply.

425
Commander Discussion / Re: Commander 2021 Review
« em: Abril 10, 2021, 11:43:37 pm »
Silverquill and Witherbloom were the only ones I bothered buying. Did order a single Guardian Augmenter though.
Blight Mound, Pest Infestation, and Bold Plagiarist interest me the most, though almost all of it can easily fit into what I've already got or have me thinking about building things I haven't before.

426
Commander Deck Reviews / Re: [EDH] Meren.
« em: Abril 05, 2021, 12:36:32 am »
Given that you're listing a $200-300 deck, I'll assume "not too expensive" is generally <$5.
You've got a lot of things wanting things to die, but not a lot of ways to make sure they do. Evolutionary Leap, Ayara, First of Locthwain, Viscera Seer, Carrion Feeder, Smothering Abomination, Yahenni, Undying Partisan, and Bushmeat Poacher are some fairly cheap repeatable sacrifice outlets.
You've not provided much of protection for Meren, just the Fiendbonder and Bogbonder I think. Lightning Greaves, Swiftfoot Boots, Gift of Doom, and Mask of Avacyn are some fairly cheap options to keep her around reanimating stuff.

And since others are linking their decks to give ideas, here's my Meren deck. https://deckstats.net/decks/168446/2011213-meren-of-clan-nel-toth

427
Correct me if I'm wrong, but I don't think Dark Depths would get to ignore putting on its counters anyway. Triggered abilities are if/when(ever) things as I recall, so it'd still enter with its counters.
Jared Carthalion, True Heir can use it to avoid giving someone else Monarch. Beyond that, there's not too much I can think of that hasn't been brought up yet.

428
If you're not opposed to working in a couple more permanents, especially ones you can theoretically get out before Codie, I've got some suggestions.
Isochron Scepter pairs nicely with Dramatic Reversal.
Work in a Sol Ring or any other mana rock for that matter and you go infinite with the scepter. Pay 4 and tap Codie for 5, tap the rock for 1-2 for a total of 6-7 mana, pay 2 to use the scepter, untapping itself and Codie, pay 4 into Codie to repeat. Obviously more helpful when you're seeing 7 mana to keep one per loop to dump into spells. Not actually sure if the copy is treated as having the mana cost of the original, so if not just keep using the ring and scepter when you can't build infinite mana.

Fractured Identity on Codie, watch as everyone struggles to play if they don't have artifact removal on hand.

429
Commander Deck Reviews / Re: Grumgully's Goblins of Gruul
« em: Março 27, 2021, 10:23:58 am »
You might want to consider Scuzzback Marauders, dropping the Ovalchase Dragster possibly. It goes infinite with Grumgully and the Skirk Prospector, with Goblin Warrens, Bogart Shenanigans, and Impact Tremors getting something out of it. Even without going infinite, it paired with Grumgully plays wonderfully with the Warrens, Goblin Grenade, Primal Growth, Goblin Barrage, or Siege-Gang Commander,
You have, technically, two dragons in the deck. Dragonlord's Servant isn't doing much of anything here. You lack any source of mass Haste, so look into Tuktuk Rubblefort, Samut, Tyrant Smasher, Fires of Yavimaya, etc.
Fire Diamond could easily be dropped for Arcane Signet.
Staff of the Flame Magus probably isn't doing too much in this deck either. I'd say add in another mana source or Lightning Greaves or Swiftfoot Boots to get some protection. Krenko won't stick around long enough to do much without them

430
General Magic / Re: Strixhaven - How is it so far?
« em: Março 26, 2021, 10:43:13 pm »
Learn does have the discard and draw effect, so it's not completely dead for Commander. Certainly less flexible though, unless your group is ok with getting rid of the no sideboard thing to make full use of the new mechanic.

431
Commander Discussion / Re: Best targets for Radiate
« em: Março 14, 2021, 09:30:18 pm »
Arcbond would be interesting. Depending on how many creatures are out, you could deal a single point of damage somewhere to kill everyone after using Radiate on it.

432
Commander Deck Reviews / Re: Jared Carthalion, Monarch Voltron
« em: Fevereiro 20, 2021, 10:33:49 pm »
Jared Carthalion, Monarch Voltron
I made a few changes already, before you had replied, though based on your suggestions I did go looking though some other decks for more permanent double strike options, rather than one time ones. I had completely forgotten about my Embercleave and Fireshrieker sitting in a Boros deck I never use anymore, I'm just not sure what to drop for them just yet.

Rogue's Passage was already in, part of the "Regain and Protect the Crown" section since I'd rarely use it as mana. Did update my Land section to Mana Land to make it clear there might be other lands elsewhere.

As for damaging board wipe spells, I'm generally not allowed to get them off, part of why I'm deviating from the "damage everything" flood of suggestions on EDHREC , so I just kept the one that even under the worst circumstances for me should leave most of my board untouched, Solar Blaze. Even then, that still gets countered often so I swapped it out for Armadillo Cloak as a redundancy on Loxodon Warhammer. I might put it back, I'm not sure yet though.
I did put in Lightmine Field, in place of Baird, as it's less immediately obvious as a board wipe. It also plays nicely with Vigor and Geode Rager.
Repercussion does seem nice, I just don't have one at the moment.

433
Commander Deck Reviews / Jared Carthalion, Monarch Voltron
« em: Fevereiro 19, 2021, 03:09:28 am »
Jared Carthalion, Monarch Voltron

I wanted to try making Jared without necessarily going all in on Fight or Monarch mechanics, instead finding other ways to make him utterly massive. Obviously some details of those themes remain, especially in regards to Monarch stuff. Irencrag Pyromancer, Jolrael, and Mad Ratter were cards I was somewhat surprised to not see among automated suggestions for him, as that's an additional +3/+3 for him at the end of your turns, or removal of tiny evasive creatures, as well as up to 3 more free blockers at the end of your turns.

At this point, I'm mostly wondering if there's anything cheaper mana cost wise that will do the same things as what's already in the deck or do the things but better.

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