deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - desudesudesu

Pages: [1]
1
Deck Comments / Re: Cruel Control - Comments
« on: May 25, 2017, 05:34:32 pm »
Very vulnerable to manlands.

Creeping Dread does nothing. They will play cards every topdeck against discard decks.

Go with less discards. Ye, I know, it is discard-oriented, but still. More plain removal/blockers/threats. For monoblack, consider 4x Gifted Aetherborn.

2
Deck Comments / Re: Bant Turbofog - Comments
« on: October 24, 2016, 02:45:55 pm »
Any plan for if you run into some hasty powerhouses after tapping out for the Crush of Tentacles? For example, your opponent uses Skywhaler's Shot to kill your octopus then runs out a Fleetwheel Cruiser and/or pumps some 3/1's from Chandra, Flamecaller.
The plan is to fog every turn. Both Chandra, Flamecaller and Fleetwheel Cruiser are ruled out of the game if you can keep up throwing 1 fog per turn. To be able to do that, you draw cards. So that's why the whole deck is carddraw and fogs and some board clears that wins us a turn too.
Once you get your hand on Seasons Past again, you get:
2 mana spell: fog or 3-4 carddraw Take Inventory
3 mana spell: fog
4 mana spell: engulf the shore (in a way, also fog), dovin baan (lifegain and draw)
5 mana spell: possibly AoE
6 mana spell: Crush of Tentacles again.

So the math is: statistically, you will always have fog in hand every turn in lategame.

Now that leads to the question: How do we win? When it's only 2 cards in our library (both are Seasons Past, because they go there upon resolution), you can cast each turn:
Seasons (6 mana) -> Crush (5 mana) -> Dovin (4 mana) -> Fissure (5 mana awakening), attack. Their turn, 2-mana fog of your choise. 22 mana total, and you have 23 lands besides Evolving Wilds.
Repeat until you win.

3
Deck Comments / Re: Bant Turbofog - Comments
« on: October 24, 2016, 10:16:54 am »
So what's your win condition? One lumbering falls and one 8/8 Octopus without hexproof?
Since Seasons Past go to the bottom of the library, it's 8/8 octopus on empty board every turn.

4
Deck Reviews / Re: Dubious Cha.....wait, WHAT? - Comments
« on: October 24, 2016, 10:14:06 am »
Long Road Home -- targetting his creature.

5
Deck Comments / Re: Bant Turbofog - Comments
« on: October 23, 2016, 09:57:38 pm »
Try using Lumbering Falls on the main board
The problem with Lumbering Falls is that I don't really want more blue, I go that much islands only because of Engulf the Shore.
But x1 Lumbering Falls adds nearly undestroyable wincondition (if someone AoE's it I can get it back with Seasons Past), so I'll add it.
I've just noticed that Prairie Stream is also an Island, tho. So definitely x4 it.

6
Deck Comments / Re: Instant control - Comments
« on: October 04, 2016, 12:43:39 am »
thing in the ice is a nice sideboard piece to be put when opponent puts out removals, I guess.

7
It still have some bugs. Another testcase:

Notice how there is no Stormkirk Occultist here.
page1

page2


And somehow he appears when you search for "Red"


8
I use this feature a lot. I know that it failed to search for some sophisticated words or word combinations before, but now it fails to give every card that draws. It is very very bad. Without this feature interactive deckbuilder loses it's attractiveness (maybe I miss something good because it just failed to show it?).

Example of search:

Example of card it failed to search, but it must be there:

9
Deckstats Feedback / Cards without images should at least be readable
« on: March 22, 2016, 03:38:45 pm »
When you build deck with cards from spoilers, and try to playtest it in "Starting hand", you get bunch of same images, that only show name when you hover pointer over it.
Can you make it so cards without images show name+manacost+text in an empty square, not just image placeholder?

10
About removals:
If you play 2-cmc creature and it gets destroyed after that, it's not only 1-for-1, but may be potential loss of your only creature.
And yes, you CAN leave one W to counter, but that slows you down. Like situations where you can play ordeal(or other damage aura)+evasion same turn only if you use all the mana. And if you are slow, enemies can live long enough to play their heavy spells to do bad things (like healing), or just outdamage you if they are aggro.

Playtest your mana. You have hard situation, where you have both 1-drops and duals that slow you down. Maybe you just don't need duals at all, but you feel uncomfortable with this solution - get duals.

11
Why "Temple of Enlightenment" if you are low on budget? Use khans common rarity dual lands.
In my experience it is better to place more creatures than buffs. If you draw creatures only - you can play. If you draw buffs only - you don't even have a valid target. And I'm not even talking about removals, don't think that you will counter them with 1-costed spells all the time (you won't have 1 spare mana that often if you play aggro).
Try http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373616 , it can win you the game against other aggro (because you heal with most buffed hero and life 1 turn longer), and can be played as creature.

300$ for hero of iroas is bugged, but he is not cheap. The ability to cast auras 1 mana cheaper is very-very effective, tho.

12
Deckstats Feedback / [Suggestion] Future-standart search
« on: September 29, 2014, 11:45:22 am »
I use deckstats to make decks with spoiled future cards, excluding blocks that will go off in new standart (so when new block come into play, I have ideas of decks to use). Right now, using interactive decbuilder, I need to point every card to look for expansion. I can't even sort by expansion.

I like interactive deckbuilder, but if it have "future stantart" button near "standart", which will exclude blocks that will go off standart in the next block release, and include future cards - it will be really helpful.

Pages: [1]