''How did you do that?''MAIN STRENGTHS:
- Infinite Elf Tokens as early as turn 4. (See below for details)
- MANA
Best Case Scenario:
Turn 3, I'm looking to enchant any of my elves with
Presence of Gond.
Hopefully I have 1 of my 4
Intruder Alarm to play the turn after. I play this after
Presence of Gond just in case my opponent has a card in play that can take advantage of my Int. Alarm before I can.
Once Int. Alarm resolves, Tap my enchanted creature for my 1/1 elf. Once it hits the board, creature entry triggers untap of all creatures, allowing me to tap and pump for infinite.
Turn 4 is the fastest I've gotten the loop. Winning with my infinite 1/1's turn 5 (90% of the time they are at least 3/3's b/c of my Archdruid, Imperious, or Champion.
SIDE STRENGTHS:
- If
Essence Warden happens to be in play, trigger infinite life as well as infinite 1/1's when my loop hits.
- Forrestwalk
Let me know what ya think.