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Sets » [EVE] Eventide (180 Cards)

180 Cards

Card Name Type Mana Rarity Nr.
Creature - Ouphe (5) CCommon #65
 
(3/3) Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying. · Persist
Artifact Creature - Golem (7) RRare #166
 
(*/*) Trample · Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. · Altar Golem doesn't untap during your untap step. · Tap five untapped creatures you control: Un…
Artifact Creature - Scarecrow (5) CCommon #167
 
(3/3) : Target white creature gains persist until end of turn.
Creature - Archon (5) RRare #1
 
(4/4) Flying · When Archon of Justice dies, exile target permanent.
Legendary Creature - Elemental Shaman (4) RRare #33
 
(4/4) Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
Creature - Spirit Horror (5) RRare #132
 
(2/4) Other red creatures you control get +1/+1. · Other white creatures you control get +1/+1. · Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. · Whenever you c…
Creature - Kithkin Soldier (4) CCommon #2
 
(2/2) : Tap target creature. · Whenever you cast a white spell, you may untap Ballynock Trapper.
Instant (1) CCommon #17
 
Until end of turn, target creature gains ": Return target nonland permanent to its owner's hand."
Creature - Shapeshifter (2) CCommon #133
 
(2/1) Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
Instant (2) UUncommon #81
 
Prevent all combat damage that would be dealt this turn if was spent to cast this spell. Each player loses 1 life for each attacking creature they control if was spent to cast this spell.
Instant (1) CCommon #82
 
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Creature - Elemental (4) UUncommon #134
 
(6/6) First strike · Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. · Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. · Whenever you cast a white…
Creature - Spirit (3) UUncommon #83
 
(3/3) Flying · Bloodied Ghost enters the battlefield with a -1/-1 counter on it.
Creature - Elf Druid (2) RRare #66
 
(1/1) : For each color among permanents you control, add one mana of that color.
Creature - Merfolk Rogue (5) UUncommon #18
 
(4/4) At the beginning of your upkeep, return a permanent you control to its owner's hand.
Sorcery (7) RRare #98
 
Create a 5/5 blue and red Elemental creature token with flying. · Retrace
Creature - Treefolk Horror (4) UUncommon #115
 
(6/6) As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.
Instant (4) UUncommon #116
 
If was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If was spent to cast this spell, you may have target creature get +3/+3 until end of turn.
Land RRare #175
 
: Add . · , : Add , , or .
Instant (2) UUncommon #84
 
Choose any number of target creatures. Each of those creatures gains persist until end of turn.
Sorcery (4) CCommon #3
 
Create two 1/1 white Kithkin Soldier creature tokens. · Retrace
Instant (5) UUncommon #49
 
Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
Creature - Elemental Shaman (3) CCommon #50
 
(0/1) : Cinder Pyromancer deals 1 damage to target player or planeswalker. · Whenever you cast a red spell, you may untap Cinder Pyromancer.
Enchantment - Aura (1) CCommon #99
 
Enchant creature · As long as enchanted creature is blue, it gets +1/+1 and has shroud. · As long as enchanted creature is red, it gets +1/+1 and has haste.
Creature - Merfolk Rogue (3) RRare #149
 
(1/1) Islandwalk · Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Creature - Elemental (3) RRare #100
 
(2/2) , , Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target. · , , Untap two tapped blue creatures you control: Return target creature to its owne…
Creature - Shapeshifter (3) UUncommon #101
 
(2/4) : Switch Crag Puca's power and toughness until end of turn.
Creature - Plant Zombie (5) UUncommon #34
 
(3/3) : Exile target card from a graveyard. You gain 1 life.
Creature - Horror (4) RRare #117
 
(2/2) Other black creatures you control get +1/+1. · Other green creatures you control get +1/+1. · At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Enchantment (2) UUncommon #35
 
At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
Creature - Horror (5) RRare #85
 
(3/4) Other white creatures you control get +1/+1. · Other black creatures you control get +1/+1. · Whenever you cast a white spell, you may tap target creature. · Whenever you cast a black spell, you may dest…
Creature - Spirit Avatar (5) RRare #118
 
(7/7) Trample · Deity of Scars enters the battlefield with two -1/-1 counters on it. · , Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
Creature - Hag (4) CCommon #119
 
(2/2) When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
Creature - Spirit Avatar (5) RRare #86
 
(4/4) Flying, lifelink · Divinity of Pride gets +4/+4 as long as you have 25 or more life.
Creature - Spirit Avatar (5) RRare #102
 
(4/4) Flying · At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
Creature - Elemental (7) RRare #120
 
(10/10) Trample · At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
Instant (2) CCommon #135
 
Target creature gains double strike until end of turn.
Sorcery (4) CCommon #121
 
Destroy target land. You gain 2 life.
Instant (3) UUncommon #19
 
Counter target spell. Its controller draws a card. · Draw a card.
Creature - Faerie Rogue (3) CCommon #20
 
(2/1) Flying · When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.
Creature - Dwarf Soldier (1) CCommon #136
 
(1/1) Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.
Creature - Dwarf Warrior (4) UUncommon #51
 
(1/3) Wither · : Duergar Cave-Guard gets +1/+0 until end of turn.
Creature - Dwarf Shaman (3) UUncommon #137
 
(2/2) When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. · When Duergar Hedge-Mage enters the battlefield, if you control two or more Plain…
Creature - Dwarf Soldier (3) UUncommon #138
 
(2/1) , : Attacking creatures get +1/+0 until end of turn.
Creature - Wurm (7) UUncommon #67
 
(7/7) Trample
Enchantment - Aura (1) CCommon #87
 
Enchant creature · As long as enchanted creature is white, it gets +1/+2. · As long as enchanted creature is black, it gets +2/+1.
Enchantment (4) RRare #4
 
When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. · At the beginning of your upkeep, you may put a card you own…
Instant (5) UUncommon #5
 
Prevent all damage that would be dealt to you and permanents you control this turn.
Creature - Elemental Spirit (5) RRare #88
 
(2/2) Flying · Evershrike gets +2/+2 for each Aura attached to it. · : Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from y…
Enchantment (6) RRare #150
 
Whenever you cast a green spell, you may create a 2/2 green Wolf creature token. · Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
Artifact Creature - Scarecrow (2) CCommon #168
 
(2/1) : Target black creature gains wither until end of turn.
Enchantment - Aura (2) CCommon #151
 
Enchant creature · As long as enchanted creature is green, it gets +1/+1 and has vigilance. · As long as enchanted creature is blue, it gets +1/+1 and has flying.
Land RRare #176
 
: Add . · , : Add , , or .
Enchantment (2) RRare #52
 
Chroma -- , Sacrifice a creature: Fiery Bombardment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.
Creature - Kithkin (1) RRare #139
 
(1/1) : Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2. · : If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughne…
Instant (3) CCommon #140
 
Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
Sorcery (1) CCommon #53
 
Flame Jab deals 1 damage to any target. · Retrace
Creature - Elemental (3) UUncommon #6
 
(3/1) Flying · When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Land RRare #177
 
: Add . · , : Add , , or .
Enchantment - Aura (5) CCommon #122
 
Enchant creature · As long as enchanted creature is black, it gets +1/+1 and has deathtouch. · As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
Creature - Ouphe (3) UUncommon #152
 
(1/3) , : Double the number of each kind of counter on target permanent.
Instant (2) RRare #21
 
Change the text of target spell or permanent by replacing all instances of one color word with another. · Retrace
Creature - Faerie Wizard (4) RRare #22
 
(2/2) Flying · , Sacrifice Glen Elendra Archmage: Counter target noncreature spell. · Persist
Creature - Beast (4) CCommon #153
 
(2/3) , Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library. · Persist
Creature - Faerie (2) UUncommon #154
 
(2/1) : Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.
Creature - Hag Wizard (3) UUncommon #89
 
(2/2) When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. · When Gwyllion Hedge-Mage enters the battlefield, if you …
Creature - Hag Shaman (3) UUncommon #123
 
(2/2) When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. · When Hag Hedge-Mage enters the battlefield, if you control two or more Forest…
Sorcery (5) RRare #7
 
Put all creatures on the bottom of their owners' libraries.
Creature - Hag (4) CCommon #90
 
(2/4) Wither
Creature - Goblin Warrior (4) UUncommon #54
 
(3/3) , , Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.
Creature - Elemental (7) RRare #55
 
(5/5) Wither · , : Hateflayer deals damage equal to its power to any target.
Creature - Goblin Soldier (3) UUncommon #141
 
(2/2) Double strike
Creature - Elemental Warrior (2) CCommon #56
 
(1/1) Haste · Chroma -- When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Enchantment (1) RRare #68
 
Shroud · : Put X tower counters on Helix Pinnacle. · At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
Creature - Goblin Knight (3) CCommon #142
 
(1/2) Flying, first strike
Artifact Creature - Scarecrow (3) CCommon #169
 
(2/2) : Target green creature gets +1/+1 until end of turn.
Creature - Giant Warrior (4) CCommon #57
 
(4/4) Haste · Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.
Enchantment (4) UUncommon #23
 
: Draw a card if you have no cards in hand.
Creature - Giant Warrior (6) UUncommon #58
 
(3/3) Trample · Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Creature - Faerie Wizard (2) UUncommon #24
 
(1/1) Flying · : Target permanent becomes blue in addition to its other colors until end of turn.
Instant (2) CCommon #103
 
Switch target creature's power and toughness until end of turn. · Draw a card.
Sorcery (6) RRare #25
 
Return all nonblue creatures to their owners' hands.
Instant (4) UUncommon #155
 
Creatures your opponents control lose flying until end of turn if was spent to cast this spell, and creatures you control gain flying until end of turn if was spent to cast this spell.
Artifact Creature - Scarecrow (1) CCommon #170
 
(1/1) : Target red creature gains haste until end of turn.
Creature - Kithkin Wizard (5) CCommon #8
 
(2/3) Flying · , Sacrifice Kithkin Spellduster: Destroy target enchantment. · Persist
Creature - Kithkin Cleric (2) CCommon #9
 
(1/3) When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
Artifact - Equipment (2) RRare #171
 
Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. · Equip
Enchantment (4) RRare #10
 
Chroma -- Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
Creature - Spirit (4) UUncommon #36
 
(2/2) Fear · Persist
Creature - Bird (4) UUncommon #11
 
(3/3) Defender, flying · Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.
Creature - Giant Warrior (5) UUncommon #69
 
(4/3) When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.
Creature - Merfolk Rogue (1) CCommon #37
 
(1/1) : Target player exiles a card from their graveyard. · Whenever you cast a black spell, you may untap Merrow Bonegnawer.
Creature - Merfolk Wizard (4) CCommon #26
 
(2/3) : Target creature gains flying until end of turn. · Whenever you cast a blue spell, you may untap Merrow Levitator.
Creature - Horror (6) RRare #104
 
(4/4) Other blue creatures you control get +1/+1. · Other red creatures you control get +1/+1. · : You may put a blue or red creature card from your hand onto the battlefield.
Enchantment (3) RRare #105
 
: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
Sorcery (4) CCommon #70
 
Target creature gets +4/+4 until end of turn. · Retrace
Instant (3) UUncommon #143
 
Target player can't play lands this turn if was spent to cast this spell and can't cast creature spells this turn if was spent to cast this spell.
Creature - Horror (5) RRare #156
 
(4/4) Other green creatures you control get +1/+1. · Other blue creatures you control get +1/+1. · Untap all green and/or blue creatures you control during each other player's untap step.
Creature - Elemental (3) RRare #38
 
(1/4) Wither · Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
Creature - Specter (3) RRare #39
 
(1/1) Flying · Wither · Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
Creature - Elf Warrior (1) CCommon #71
 
(2/2) Nettle Sentinel doesn't untap during your untap step. · Whenever you cast a green spell, you may untap Nettle Sentinel.
Sorcery (6) RRare #40
 
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles their library.
Creature - Shapeshifter (2) CCommon #91
 
(2/1) Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.
Creature - Hag (1) CCommon #92
 
(1/1) Lifelink
Creature - Spirit Avatar (5) RRare #144
 
(3/4) Flying · Attacking creatures you control get +2/+0.
Creature - Noggle Rogue (3) CCommon #106
 
(2/2) Noggle Bandit can't be blocked except by creatures with defender.
Creature - Noggle Rogue (4) CCommon #107
 
(4/3) When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.
Creature - Noggle Wizard (3) UUncommon #108
 
(2/2) When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. · When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountai…
Creature - Noggle Rogue (3) UUncommon #109
 
(2/1) When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.
Creature - Elemental (4) UUncommon #124
 
(6/6) Noxious Hatchling enters the battlefield with four -1/-1 counters on it. · Wither · Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. · Whenever you cast a green spell, rem…
Creature - Beast (6) UUncommon #110
 
(4/4) When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. · When Nucklavee enters the battlefield, you may return target blue instant card from you…
Creature - Troll (1) CCommon #125
 
(1/1) : Regenerate Odious Trow.
Instant (3) CCommon #27
 
Target player draws a card. · Retrace
Creature - Goblin Shaman (5) UUncommon #59
 
(2/2) Chroma -- When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
Creature - Spirit Avatar (5) RRare #157
 
(*/*) Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. · At the beginning of your draw step, draw an additional card.
Creature - Kithkin Soldier (2) UUncommon #12
 
(1/1) , : Create a 1/1 white Kithkin Soldier creature token.
Sorcery (5) UUncommon #72
 
Chroma -- Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
Creature - Elemental (6) RRare #73
 
(*/*) Trample · Chroma -- Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
Instant (3) CCommon #60
 
Wither · Puncture Blast deals 3 damage to any target.
Sorcery (6) RRare #93
 
Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.
Creature - Beast (3) UUncommon #126
 
(1/1) , Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
Sorcery (1) CCommon #41
 
Target player discards a card. · Retrace
Creature - Merfolk Wizard (3) UUncommon #28
 
(2/2) , : Return target creature with a counter on it to its owner's hand.
Enchantment - Aura (3) CCommon #13
 
Enchant creature · Enchanted creature can't attack or block. · At the beginning of your upkeep, you may gain 1 life.
Creature - Elemental (7) RRare #74
 
(5/5) When Regal Force enters the battlefield, draw a card for each green creature you control.
Sorcery (4) RRare #61
 
Rekindled Flame deals 4 damage to any target. · At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.
Creature - Troll (3) CCommon #127
 
(2/2) Wither · Persist
Creature - Spirit (3) UUncommon #94
 
(2/2) : Restless Apparition gets +3/+3 until end of turn. · Persist
Enchantment (2) RRare #145
 
When Rise of the Hobgoblins enters the battlefield, you may pay . If you do, create X 1/1 red and white Goblin Soldier creature tokens. · : Red creatures and white creatures you control gain fi…
Creature - Shapeshifter (2) CCommon #111
 
(2/1) Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.
Land RRare #178
 
: Add . · , : Add , , or .
Sorcery (3) RRare #29
 
Chroma -- Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of their library into their graveyard. Then put…
Legendary Creature - Treefolk Shaman (5) RRare #128
 
(2/5) Indestructible · Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put…
Sorcery (5) UUncommon #75
 
Create a 3/3 green Beast creature token. · Retrace
Artifact Creature - Scarecrow (3) RRare #172
 
(1/2) , Sacrifice a Scarecrow: Draw a card. · , : Return target artifact creature card from your graveyard to the battlefield.
Enchantment - Aura (3) CCommon #146
 
Enchant creature · As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn." · As long as enchanted creature is white, it gets +1/+1 and has lifeli…
Creature - Merfolk Wizard (3) UUncommon #158
 
(2/2) When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. · When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may retu…
Artifact Creature - Scarecrow (4) CCommon #173
 
(3/2) : Target blue creature gains shroud until end of turn.
Creature - Shapeshifter (2) CCommon #159
 
(2/1) Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.
Creature - Elemental (4) UUncommon #112
 
(6/6) Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. · : Target creature can't block Shrewd Hatchling this turn. · Whenever you cast a blue spell, remove a -1/-1 counter from Shr…
Creature - Beast (1) CCommon #160
 
(1/1) Hexproof
Creature - Elemental Warrior (4) CCommon #42
 
(4/2) Wither
Instant (3) CCommon #161
 
Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. · Draw a card.
Creature - Imp (3) UUncommon #43
 
(1/2) Flying · Whenever a player casts a nonblack spell, that player loses 1 life.
Sorcery (2) CCommon #44
 
Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.
Creature - Elemental Shaman (4) UUncommon #45
 
(3/3) When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature.
Creature - Cat Spirit (6) RRare #14
 
(4/5) Flying · You have hexproof.
Creature - Elemental (4) UUncommon #147
 
(3/3) Whenever Spitemare is dealt damage, it deals that much damage to any target.
Sorcery (6) RRare #162
 
Create a token that's a copy of target creature. · Retrace
Land RRare #179
 
: Add . · , : Create a 0/1 white Goat creature token. · , Sacrifice X Goats: Add X mana of any one color. You gain X life.
Creature - Kithkin Wizard (4) UUncommon #15
 
(1/2) Chroma -- When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
Creature - Hag (3) UUncommon #129
 
(3/2) Swampwalk, forestwalk
Creature - Elemental Shaman (2) RRare #62
 
(2/2) Wither · Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.
Creature - Zombie Knight (3) RRare #95
 
(2/1) Protection from white and from black · : Stillmoon Cavalier gains flying until end of turn. · : Stillmoon Cavalier gains first strike until end of turn. · : Stillmoon Cavalier gets +1…
Creature - Goblin (1) CCommon #113
 
(1/1) : Stream Hopper gains flying until end of turn.
Creature - Elemental (4) UUncommon #163
 
(6/6) Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. · : Sturdy Hatchling gains shroud until end of turn. · Whenever you cast a green spell, remove a -1/-1 counter from Sturdy H…
Creature - Spirit (2) UUncommon #16
 
(1/1) Flying · : Regenerate target creature.
Creature - Goblin Shaman (4) UUncommon #76
 
(3/3) : Target creature you control becomes the color or colors of your choice until end of turn.
Sorcery (3) UUncommon #46
 
Target player loses 2 life and you gain 2 life. · Retrace
Sorcery (2) CCommon #47
 
Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.
Creature - Elf Warrior (2) RRare #77
 
(4/3) Cast this spell only if you've cast another green spell this turn. · Trample
Creature - Elemental (5) UUncommon #30
 
(0/5) Flying · : Talonrend gets +1/-1 until end of turn.
Creature - Elemental (5) RRare #63
 
(7/2) Haste · Thunderblust has trample as long as it has a -1/-1 counter on it. · Persist
Creature - Treefolk Druid (3) CCommon #78
 
(1/3) When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.
Creature - Beast (6) CCommon #164
 
(3/3) Flash · Persist
Land RRare #180
 
: Add . · , : Add , , or .
Creature - Elf Warrior (1) UUncommon #79
 
(1/1) Wither · : Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.
Creature - Elemental (7) RRare #48
 
(*/*) Chroma -- Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
Instant (3) CCommon #96
 
Exile target creature.
Instant (3) UUncommon #114
 
Creatures your opponents control get -1/-0 until end of turn if was spent to cast this spell, and creatures you control get +1/+0 until end of turn if was spent to cast this spell.
Sorcery (3) UUncommon #64
 
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Creature - Elemental (4) UUncommon #97
 
(6/6) Lifelink · Voracious Hatchling enters the battlefield with four -1/-1 counters on it. · Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. · Whenever you cast a black spell…
Creature - Merfolk Soldier (3) RRare #31
 
(1/1) Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.
Artifact (6) RRare #174
 
Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. · Each opponent who controls more lands than you can't play lands.
Sorcery (5) RRare #148
 
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. · Retrace
Creature - Treefolk Shaman (4) CCommon #80
 
(4/4) Wickerbough Elder enters the battlefield with a -1/-1 counter on it. · , Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
Creature - Merfolk Wizard (4) CCommon #32
 
(1/3) : Target red or green creature gets -2/-0 until end of turn.
Creature - Merfolk Wizard (3) UUncommon #165
 
(2/2) When Wistful Selkie enters the battlefield, draw a card.
Creature - Shapeshifter (2) CCommon #130
 
(2/1) Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn.
Sorcery (5) RRare #131
 
Create a 1/1 black and green Worm creature token for each land card in your graveyard. · Retrace
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