Per ulteriori software Magic, inclusi Magic Workstation e Cockatrice:
Per MTG Arena:
Per Magic Online (MTGO):
Per altri:
Per giocare il tuo mazzo a un torneo ufficiale ("sanzionato DCI") ti serve un foglio di registrazione del mazzo. Qua puoi scaricare tale foglio precompilato con le carte presenti in questo mazzo!
Si prega di notare: questo non è un servizio ufficiale DCI. Quindi per favore assicurati sempre che il foglio contenga tutte le carte del tuo mazzo e soddisfi pienamente tutti i requisiti DCI. Se noti qualcosa di sbagliato, per favore faccelo sapere! DCI is a trademark of of Wizards of the Coast LLC.
Mono-Red Reloader Burn:
First thing's first. Mood music: https://www.youtube.com/watch?v=A_sY2rjxq6M
Are you sick of losing to removal? Do you want to play red and actually have cards in hand? Well here's the deck for you.
This deck is designed to burn the opponent's stupid face with direct-damage spells while leaving plenty of options for reloading your hand after you dump it in the first three turns. Red Deck Wins already exists in a well-established meta, sure, but this dodges quite a bit more removal. Plus it's something different in mono red, which is always nice.
The idea is to burn away at your opponent's life total and keep your hand full using Bomat Courier and The Flame of Keld. You can use Chandra, Torch of Defiance to filter cards later in the game, and there are two copies of Hazoret the Fervent for when you don't have a reload available. The difference between this deck and RDW is that it uses burn spells and abilities instead of hasty creatures, and keeps the curve even lower. By playing burn spells that combo off other burn spells we can do more damage than rushing with creatures a lot of the time (IE: Firebrand Archer -> Imminent Doom -> Shock + Lightning Strike = 11 damage directly to their stupid face and 15 if we attack as well). By keeping the curve low and synergies high, we can ensure it doesn't matter too much if a couple of pieces get countered or removed.
The sideboard contains a lot of hate for wider strategies and creatures. Soul-Scar Mage comes in for Fanatical Firebrand, and the extra copies of Goblin Chainwhirler also come in. Magma Spray is there for single-target removal, and the extra Sweltering Suns and Radiating Lightning combo well with Soul-Scar.
In terms of possible changes, I'm considering switching Firebrand Archer for Earthshaker Khenra, but I feel like the archer will do more when The Flame of Keld and Insult // Injury are in play. It also may be correct to run four copies of Chandra and Hazoret, but I felt like the lower curve was necessary.
Any comments are welcome!
2 facce (tiro moneta) | |
---|---|
6 facce (d6) | |
20 facce (d20) | |
Facce: |
Doppio click per aprire i dettagli della carta
Nome | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Probabilità Addizionali |
Confronta | Revisione | Creati | Di | |||
---|---|---|---|---|---|---|
» | Revisione 6 | Maggio 15, 2018 | TaylorMacPherson | |||
Revisione 5 | Maggio 15, 2018 | TaylorMacPherson | ||||
Revisione 4 | Maggio 14, 2018 | TaylorMacPherson | ||||
Revisione 3 | Maggio 14, 2018 | TaylorMacPherson | ||||
Revisione 2 | Maggio 14, 2018 | TaylorMacPherson | ||||
Revisione 1 | Maggio 14, 2018 | TaylorMacPherson |