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Gu Ramp (cube jan 2020) (Cube)

Para a maioria dos softwares de Magic, incluindo Magic Workstation e Cockatrice:

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Para jogar com seu deck em um torneio oficial ("sancionado por DCI"), você precisa de uma folha de listagem de deck. Aqui você pode baixar tal folha já preenchida com os cards desse deck!

(-> Suas Configurações)

Favor notar que: Esse não é um serviço oficial DCI. Logo, sempre se certifique que a folha contém todas as cartas de seu deck, e atende a todos os requisitos DCI. Caso note algo errado, favor entrar em contato conosco! DCI is a trademark of of Wizards of the Coast LLC.

Favor selecionar as colunas que você gostaria de ver:

p1p1 jitte into tracker led wanting to be a more assertive GW type of deck, but in the end green was the really open color. p2 gave me lots of mana, and pack 3 gave me some of the heavy hitters (opening karn and getting passed hoof!).

round 1 vs brad on UR aggro; this was a jitte round. some awkward draws, but jitte blew up a lot of his little dudes in game 1. game 2 i got enough stuff onto the board, and jitte then slammed the door.

round 2 vs anna on her trademark boros angels. game 1 she put some pressure on me and i didn't draw very well. but she wasn't quite fast enough; turn 6 hornet queen threw some chump blockers in the way, and turn 7 craterhoof hit for lethal. in game 2 thragtusk came in from the board and helped slow things down. karn and hornet queen then turned the tide to finish things.

finals vs dave on monoblack. game 1 was closeish - i hit the hornet queen to stabilize, but he cast languish with kalitas in play, giving him a zombie crew and a surviving doom whisperer. game 2 i was able to curve out a little better - a mana leak to stop his grey merchant was critical, and a tireless tracker helped me get up enough on cards to pull out victory. the deciding game was a nail-biter, with me trying to stay alive long enough to hit a home run. he played a turn 2 dark confidant and an early desecration demon. i had mana with paradise druid, reach, simulacrum, clone paradise druid, cryptic to tap and slow down his team. dave paused on 4 mana and bob flipped a shelodred to put him low enough, and i was able to get a craterhoof out with two other creatures - enough to just steal lethal. this was a very fun, competitive match.

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