deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

UW (andy's CK cube) (Cube)

For most Magic software, including Magic Workstation and Cockatrice:

For MTG Arena:

For Magic Online (MTGO):

For others:

To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!

(-> Your Settings)

Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.

Please select the columns you would like to see:

my first time playing andy's lightly modified cardkingdom cube. i opened disk into cloudblazer, then a string of white cards - precinct captain, sunblast angel, sun titan, and icy manipulator all joined my deck early. i even wheeled a cloudgoat ranger! red was clearly most open in the pack, but i didn't love all the cheap burn spells - i was more feeling 2-for-1 life, which sounds strong in a low power cube like this one. pack 3 helped round things out with a lot of good low-curve blue cards to smooth out draws.

i beat quinn in match 1 on BWg midrange. he had a light reanimator touch, and also had some bombs like enslave and angel of serenity. i sided in some of the blink cards in my board (momentary blink, a UW one with flashback) to fight against those pretty effectively and managed to edge him out. he had good long game, as did i.

i wrecked leon's RW equipment focused deck g2. icy manipulator really messed up his grafted wargear plans. he was nowhere near fast enough to deal with my more powerful cards.

i beat barry's sultai pile in m3. he had a very good midrangey deck, but his top end felt pretty weak - hard for him to close out games. i won g1 with an aggro draw - lawkeeper / precinct captain / looter / you hear something on watch all to beat down. i think it tricked him into sideboarding vs aggro, which i was not!

g2 was a great one - i missed a land drop early, and was thus behind for most of the game. but he didn't really have lots of gas to finish me. i had all the action, but had to sequence well; sunblast crushed his board when he wanted to end the game; cloudgate ate removal but left behind bodies; sun titan provoked bane of the living to wipe all our boards; oona was left standing to win the game for me. using my threats in the right order felt really important. fun match, fun 3-0, fun cube.

Turn: Your life: Opponent's life: Poison counters:
Hand (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Name

Type

Notes

Power

Toughness

card

Type

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Combined probability

Min. amount:
Card:

Custom calculation

If I play a card times in my ? card deck, how likely am I to draw it times?
  Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

Additional Probabilities

Embed Into Forums or Website

For forums and blogs please select one of the BB-Code options. For websites and forums that support HTML (e.g. Wizards Community Forums) you can use the HTML options.

Link to this deck

There are no comments about this deck yet.
English card names will be linked automatically.
In addition, you can use BBCode (like [b][/b], [url=...][/url] and so on) here.

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.