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"The Flight of Dusk" - Liesa, Shroud of Dusk (Commander) - Thematic Midrange Control Flyers (EDH / Commander) [Revisione 74]

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Visualizzazione della revisione 74. There is a more recent version of this deck.

The Flight of Dusk

This deck is a love letter to Liesa; using game mechanics to evoke her personality, techniques, history, and lore.

"We must know our enemies if we are to defeat our enemies" -- Liesa, Shroud of Dusk

Strategy

This deck uses a mid-range strategy that utilizes a high density of Hate Bear/Staxx pieces and Lifegain effects to control the board in the early game, and then cast Liesa and other large Fliers to pressure our opponents life totals in the mid-game - eventually securing the win with life loss effects and good ol' beatdown before anyone can stabilize. Don't make the mistake of assuming our hate/staxx effects are meant to lock the game down - eventually, people will find answers to them. No, instead, think of them like anti-ramp, or road bumps that slow down the rest of the table to our more battlecruiser speed. In fact, the nature of Liesa means that everyone's life totals will trend down, so I find that she can actually facilitates faster games.

We want to start by slowing down the early game until we hit five mana, and then start casting Liesa and other table-wide life loss effects to keep pressure on everyone as they burn time, life, and resources trying to deal with our staxx/tax pieces. As this happens, everyone else's life totals should be getting nice and softened up, while we've been putting down, and swinging with, Liesa and other large flying bodies. We'll also be taking advantage of the various Lifelink / Lifedrain / Lifegain effects to mitigate the impact to our own life total as we cast spells and use Liesa's unique commander tax to keep her on the field almost indefinitely. If done well, before too long, life totals should be relatively low, and simply Liesa's existence on the board should limit how many spells our opponents can reasonably resolve without dying. From here we clean up by turning sideways, and hopefully winning.

You should mulligan any hands that don't have one or more stax/tax effects that are relevant against at least two opposing commanders - or a Tutor to find some that are. So think carefully about what your opponents are going to try and abuse with their commanders, and then target pieces that will limit their effectiveness in those areas. Also remember that Liesa will always cost exactly five mana. This means that once you can play her, you can keep playing her for the rest of the game. Remind people of, and utilize this enough, and eventually they'll be reluctant to even bother wasting their removal on her unless they plan to go off. This isn't even a bad play on your part, because Liesa is an extremely effective body for only the five mana she always costs. If she's in your command zone, ask yourself if any of the cards in your hand are actually better value than her - you might be surprised how rarely that's the case.

Flavor

Gameplay isn't the only important part of this deck, though. Liesa is a fascinating character, who has unique motivations and methods for an Angel, and a compelling story arc because of that. I wanted this deck to feel like it had those same motivations and methods which make Liesa so interesting. As such, I've imposed a few very important deckbuilding restrictions in order to achieve that feel:

  • All Creatures must be either Angels (of her flight); Gods, Demons, and Innistrad Monsters (with which she consorts); or Humans (that she is sworn to protect).
  • Non-Cleric Humans or Monsters are kept to an absolute minimum, only being used when their mechanics strongly compliment the deck's playstyle and feel, and restricting monsters to only those found on Innistrad.
  • Whenever possible, cards (or artworks!) which evoke religious or Innistrad themes are preferred over other alternatives. For example: we use Wrath of God and Damnation instead of better board wipe options.

The two Praetors are the only exceptions to the above rules, because they feel a lot like Demons in spirit, and I think Liesa might indeed see some value in learning from, and making deals with them. Otherwise, this deck is built to be as strong and competitive as possible without deviating from those limitations. I've utilized the sideboard as a second maybeboard to separate them into two categories: You can strengthen the deck by adhering to the above rules more loosely (Sideboard), or weaken the deck with more flavorful alternatives (Maybeboard) - whatever better suites your own personal preferences, playstyle, playgroup, or phantasy.

Liesa <3

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Maybeboard

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Revisione 95 Marzo 4, 2024 KuroKitten
Revisione 94 Dicembre 27, 2023 KuroKitten
Revisione 93 Novembre 28, 2023 KuroKitten
Revert to revision 90
Revisione 89 Agosto 30, 2023 KuroKitten
Revisione 88 Maggio 25, 2023 KuroKitten
Revisione 87 Aprile 12, 2023 KuroKitten
Revisione 86 Marzo 24, 2023 KuroKitten
Revisione 85 Febbraio 23, 2023 KuroKitten
Revisione 83 Febbraio 1, 2023 KuroKitten
Revisione 82 Gennaio 7, 2023 KuroKitten
Revisione 80 Dicembre 31, 2022 KuroKitten
Revisione 79 Novembre 5, 2022 KuroKitten
Revert to revision 77
Revisione 76 Settembre 27, 2022 KuroKitten
Revert to revision 74
» Revisione 74 Settembre 4, 2022 KuroKitten
Revisione 73 Luglio 27, 2022 KuroKitten
Revisione 68 Giugno 15, 2022 KuroKitten
Revisione 67 Giugno 7, 2022 KuroKitten
Revisione 66 Maggio 29, 2022 KuroKitten
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Revisione 48 Gennaio 14, 2022 KuroKitten
Revisione 47 Ottobre 30, 2021 KuroKitten
Revisione 46 Ottobre 16, 2021 KuroKitten
Revisione 45 Ottobre 3, 2021 KuroKitten
Revisione 44 Agosto 6, 2021 KuroKitten
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Revisione 42 Luglio 31, 2021 KuroKitten
Revisione 41 Luglio 31, 2021 KuroKitten
Revisione 40 Luglio 18, 2021 KuroKitten
Revisione 39 Luglio 18, 2021 KuroKitten
Revisione 38 Luglio 17, 2021 KuroKitten
Revisione 37 Luglio 12, 2021 KuroKitten
Revisione 36 Luglio 4, 2021 KuroKitten
Revisione 35 Maggio 30, 2021 KuroKitten
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Revisione 33 Aprile 18, 2021 KuroKitten
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Revisione 31 Aprile 18, 2021 KuroKitten
Revisione 30 Febbraio 19, 2021 KuroKitten
Revisione 29 Febbraio 19, 2021 KuroKitten
Revisione 28 Febbraio 16, 2021 KuroKitten
Revisione 27 Febbraio 16, 2021 KuroKitten
Revisione 26 Febbraio 16, 2021 KuroKitten
Revisione 25 Febbraio 16, 2021 KuroKitten
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